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A jam submission

Last WritesView game page

You're a wizbird, player! Clean up corrupted insects by catching them inside your magic ink loops.
Submitted by josephalopod, Kestrad, klaro, patowen, Stephen346, Jangoose, ✨ Iris ✨ — 1 hour, 20 seconds before the deadline
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Last Writes's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#2504.4164.416
Narrative#3503.7923.792
Audio#4593.7923.792
Creativity#6034.1434.143
Enjoyment#10883.6753.675

Ranked from 77 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You draw loops with a magical quill to banish enemies.

(Optional) Please credit all assets you've used
Font: https://fontesk.com/lt-crow-typeface/
All other assets were made by our team during the jam.

(Optional) What would you like to be called if GMTK features your game?
Hauser Games

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Comments

Viewing comments 40 to 21 of 68 · Next page · Previous page · First page · Last page
Submitted

As a writer, I ADORE that my weapon of choice in this game is a quill and ink. The mechanics felt pretty solid and challenging enough to keep me invested when I perished.

Developer

Haha, glad you liked the weapon choice! Great to hear that the gameplay kept you coming back for more!

Submitted

I really like this game. There is a story and the music is awesome! The game play is smooth!!

Developer

Glad you liked it!

Submitted

This is one of the best games i've seen on this jam, very original and the art is great, 5/5. (go rate mine, please)

Developer

Thanks so much! And yep, your game is on our list to review, don’t worry! We’ll review it soon!

Submitted

5 stars everywhere. Very nice artstyle, mechanic, narrative and fun concept. Congrats :)

Developer(+1)

Wow, thank you so much!

Submitted

I really like it, one of the best games in my personal top from this jam, when i finished second level and saw end screen, i was a bit upset because i don't want it to stop and play next level. Great work, ablosutly facinating and addicting gameplay. 

I wish a bit more clarity on screen, because i run into some enemies in taugh crowd fights

Developer

Wow, thanks so much! Yeah, we had a few ideas to improve clarity, and implemented some of them but ran out of time to try out some of the other ideas we had. Definitely something to think about more if we revisit the game after the jam.

Submitted

I like the pen mechanic seems like your trying to trap the insects.

Developer

Thank you! Glad you liked it!

Submitted

very nice concept, having left click to propulse the pen made gameplay more dynamic

brain couldn't keep up with all enemies at the screen and pen at some point lol

that's too bad there's no score / leaderboard, the game has a lot of potential

great game and quite polished for a jam game !

congrats on the submission

Developer

Thank you! Yeah, we tried really hard to make the quill throwing mechanic dynamic, and glad to hear it worked! Agreed that a score and/or leaderboard would be great, and we do wish we’d had time to implement something like that. Watch this space for possible changes after the jam!

Submitted

Really cool game! Love the mechanic and it's quite challenging. Also love the art :D

Developer

Thanks so much!

Submitted

This was really cool, made me think if I got this as a powerup in binding of isaac it would change the whole game in a really creative way. Big potential for the mechanic for sure!

Developer

Thanks! Yeah, Binding of Isaac was definitely a partial inspiration for our game. Glad you enjoyed it!

Submitted

Crazy good art, amazing music, i just dont know what to say this game is just absolutely perfect, as well as being a really creative idea too. Who couldve thought of a bird killing insects with a pen?

Developer

Thanks so much! Wait, is that not how birds have always worked?

Submitted

loll i hope so

Submitted

Very fun game, I especially liked twirling the quill and launching it down the screen. The music made the game feel very intense. Very unique take on the theme, an idea like that hadn’t crossed my mind, and it was very well executed. Great job.

Developer

Thanks so much! Glad you found the quill mechanics satisfying, and glad you liked the music!

Submitted(+1)

Why is a raven like a writing desk?

Nice and clear art, it's the best in its category.

Developer

That’s such high praise, thank you so much! And, I don’t know, why is a raven like a writing desk? ;)

Submitted(+1)

Really nice polish on this!

Developer

Thanks!

Submitted(+1)

This is the first game I've seen in this Jam similar to mine! I really liked your art style and music as well - very cool execution of the theme. Well done.

Developer(+1)

Thank you so much! And hello, fellow draw-lines-around-enemies-with-a-thing-that-you-throw-to-cause-an-explosion-that-destroys-them-all enthusiast :)

I enjoyed playing your game too!

Submitted

I think you just named my new favourite genre!

Submitted(+1)

dang i'd this one I'd play for longer if there was more! Learning how to chuck the pen around enemies without having to circle them felt amazing. Well polished, really fun!

Developer

Thank you! More levels and/or and endless mode would have been great if we had more time, and might something we add if we pick up the project again after the jam :)

And yes, we also really like the feeling of firing off the quill and closing a circle from a distance.

Submitted(+1)

The art was very clean and the core gameplay mechanic was implemented very well

Developer

Thanks so much, glad you liked it!

Submitted(+1)

Wow I love this game! The art and sound and overall atmosphere are really beautiful!

Developer

Thank you so much!

Submitted(+1)

I think this is one of the best spins I have seen on the circle the enemy game. Art looks great as well. I think one of the most satisfying aspects was when I sent out the quill and it looped around the enemy. For that matter I would maybe like to have a bit more control of the direction in which the quill boomerangs / circles back.

Developer

Thanks so much, that’s such high praise!

Totally hear you on the feedback about the quill control. We iterated a ton on the way that worked, and probably would have done so for another week if it wasn’t a 4-day game jam xD

I think there are probably some things we could do to give you more control as it circles back, and we might experiment with them after the jam rating period ends. You can get a decent amount of control by moving laterally and changing your aiming direction while holding down the mouse button during a throw, but it’s definitely limited (by design, but there’s some room for a middle ground for sure).

Submitted (1 edit) (+1)

Loved the art and the unique mechanic! It was fun trying to draw loops around an enemy.

Developer

Thank you! Glad you had fun!

Submitted(+1)

Very nice visual and character design, even a fully fledged narrative! impressive! My favorite is the combat mechanic, it feels great to draw a big area,

Developer

Thank you! Glad you enjoyed it. Making it feel satisfying to draw a big loop was definitely one of our central goals, so it’s great to hear that we succeeded :)

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