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Dischead's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #45 | 4.359 | 4.359 |
| Enjoyment | #46 | 4.402 | 4.402 |
| Artwork | #111 | 4.554 | 4.554 |
| Creativity | #115 | 4.435 | 4.435 |
| Narrative | #2345 | 2.717 | 2.717 |
Ranked from 92 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Player attack enemies with a looping circular sequencer
(Optional) Please credit all assets you've used
Sound from Analog lab V
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Comments
Your Average rank is #100 in GMTK 2025! Congrats!
Here is the link with all the rankings:
https://docs.google.com/spreadsheets/d/1pcYEGvaHF3y30mMEWwywmkRd2FCpo-u3_ZFpPFSo...
I felt bad that there is no average score, because some teams aimed for all categories, not just one. So I just scrapped the results page and made a table. I agree with Mark that "Overall" is questionable, but I still think "Average" is a valuable score, so I decided to share it.
Extremly well executed idea. We made a very similar game but yours has awesome art on top. Very addicting :)
cute character to play and dynamic mechanics for it!
Interesting how the sfx become the music track over time! Very cool. It plays and feels great. My only feedback is that once I died on a later wave and had to start all the way from wave 1 with nothing, I didn't really feel like putting all that effort in again, like I didn't feel I was given an incentive to replay the loop. Perhaps this is something that you might consider addressing. Either way, congrats on a great jam!
I totally fall in loves with the disc attack mechanic, so fresh, and engaging, 10/10 one of my fav game in this jam
This was really great! The audio was synced super well, and the system for upgrading worked really well. I like all the design decisions you made like limiting the beats that were selectable and giving enemies and damage a meaningful audio cue. Art and animation also worked really well with the rhythm. Such a fun and polished game!
WOW this is so good! Favorite game of the jam so far. Super fun to play and I love the way you built up a beat with the projectiles. Also am I hallucinating or do the impact sounds also make noise on the beat, like maybe 16th notes or something? It sounded super cool and whatever you did to make it work was magic. Nice work!
Awesome spin on a roguelike! I love how you can make a beat with the different attacks too, I can tell a lot went in to getting that just right! The upgrade system is so satisfying as well.
Very cool game, well done on your entry. The art style is fun, the mechanics with arming your record are really interesting. The way your attacks and hits generate a cool musical loop is just awesome!
I really like the way you can build your arsenal, reminds me a lot of noita. Also wow this is possibly the most polished game I've ever played in this jam. My only complaint is that there is no music, if there were it would be a 5/5 in all categories. Great job, your entry really impressed me about what is possible to make in 4 days
Awesome artstyle, unique way to think about the theme (using the looping sequencer), and I like how quickly it can become a mess lol
This is so polished, I'm jealous. I love the artstyle so much and the concept is brillant. Amazing work. If I could give feedback it would be that the size of the arena is a tad too small for the characters, and that their walking speed is a bit too fast, but I'm impressed.
Such a fun game! I especially loved the sound effects
Such a nice game! The visuals and audio are truly stunning. One of the best games out here for sure <3
One of the best games I have played so far !
Amazing, please continue working on this game I wanted to continue past wave 8. Really had fun
Amazingly creative, both the music and the art are top-notch! Impressive to think this was made in 4 days. Keep up the great work!
Great vampire survivors like game :) I love how you used the theme, great job.
In spare time please also rate my game
Incredible use of the theme. Everything is really clean and functional. The music being made from your attacks is so satisfying, and the difficulty feels really well balanced for just 4 days. Incredible work.