Can confirm this is how it feels to work an office job. Lovely little troll game with a lot of personality on display! It's a shame about the original upload being inaccessible for those without Godot, but that's the kind of thing you learned the more jams you do. Good job!
Play office
Waiting For Chaos's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #1902 | 2.850 | 2.850 |
| Audio | #3345 | 2.900 | 2.900 |
| Artwork | #3466 | 3.150 | 3.150 |
| Creativity | #3774 | 3.300 | 3.300 |
| Enjoyment | #4545 | 2.750 | 2.750 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
This game has the main character stuck in a time loop that they cannot escape from, always trying to reach their next job but never quite reaching it.
(Optional) Please credit all assets you've used
see description for full credits
(Optional) What would you like to be called if GMTK features your game?
pro roblox developers
Comments
Thanks! We probably could have gotten a better place in the competition if we did make it web friendly, but sadly we just didn't have enough time even with the hour of bonus time. sad :( We also didn't mean for the game to feel like a rage game, but we didn't have the time to fully round out the features, the encounters, and therefore the difficulty of the game. also sad :( But, we're glad you enjoyed the game!
Thanks for linking to the web version - much better than having to run in Godot. Funny take on the idea and super impressive for not having used Godot before. The crocodile was a nice touch. Great effort!
Sorry guys, I cba to download godot just to play this, please do upload an exe once voting is done and I'd be happy to give some feedback. I saw your game page said you're fairly inexperienced and just got started with godot so I'm glad you submitted a game here. Well done regardless and I hope you guys keep learning and making games!
Ah okay, i gave it a go. I like the idea, it definitely felt very chaotic throughout. I think the thing is just polish, in fairness it is a game jam game but still you probably need to strike the right balance of chaotic and annoying as for me it got to a point where the truck and croc were killing me before i even read the book properly and at points i could not tell if it was glitching or it was intended. Well done though!
The art style is cool. It reminds me of those stickman games I used to play. I was a bit confused at first but then after finding about the time rewind ability it all became clear. Good job :)
the pull was actually made by me so... it was honestly kind of a quick fix due to time. i made it so it always drags you to the right, even when you are to it's left, but since he is always on the left this never ended up being a huge problem but this will be updated after the game jam is over. Thanks for playing our game!
Loved the art, cute animations (especially the arms-up jump), and music. I actually really liked the way the character turns and the slight zoom-in when you click start.
Definitely found the game too hard. Even if I knew what was coming, some of the hazards were too fast to react to, and coupled with needing to read the book to know what was coming, it was nearly impossible (although I acknowledge “2, skill issue git gud”, lol)
Still, congrats on your first Godot game, and I hope you all keep making games!
(its me from the server) Fun game liked the simple premise and gameplay! very chaotic but in a fun way, the music was a little annoying though. besides that Good Job!
It's difficult to start your game, but I've also worked in Godot, so it wasn't such a problem for me. What I liked most about the game was the music; I really appreciate the dramatic tone. I would really like it if the game explained how to control it. Or if the game guided the player step by step to teach them how to proceed.
Loved when the music kicked-in after opening the book, only thing to complain is maybe add the tutorial to the game
Polished, clean game! This exactly what a jam game is supposed to be! Love the art and the brainrot references lmao. My only criticism is that it is really, really hard (but ig that's the point).
It is meant to be quite hard, I personally envisioned the game to be like Pressure or Doors from Roblox (we had finished pressure days before the competition started) so there was always meant to be a sense of trial and error, sometimes a little bit of unfairness, but always as polished as it can be. I'm glad you enjoyed!



Leave a comment
Log in with itch.io to leave a comment.