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A jam submission

Diamond Snatcher - GMTK GAME JAM 2025View game page

Puzzle collectathon game about stealing diamonds from houses
Submitted by Kaduyeah — 20 hours, 24 minutes before the deadline
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Diamond Snatcher - GMTK GAME JAM 2025's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#33863.0404.143
Audio#49362.5163.429
Artwork#54412.6213.571
Creativity#56582.8303.857
Narrative#73501.6772.286

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You have to make use of different LOOPholes in other to progress the game

(Optional) Please credit all assets you've used
Modeling - BlockBench
Poster - Blender and FireAlpaca
Music - BeepBox
Sound Effects - SFXR

(Optional) What would you like to be called if GMTK features your game?
Kadu Yeah

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Comments

Submitted(+1)

I liked it, it has a very interesting artistic section and the mechanics are very creative, congratulations.

Developer (1 edit)

Thank you! I worked really hard on it!

Submitted(+1)

this is a fun little puzzle game. would love to see more levels if this does get worked on more!

Developer

I would love to work more on this game. If it features in the gmtk jam winners video i will do a full release, but i doubt that will happen.

Submitted(+1)

The mechanic is really nice! Like it! I collect all the diamonds but after it does nothing! Keep cooking. You could add better texture to represent that you will stick to the roof when jumping in handstand.  It would be nice if you could play and rate mine. Thank you!

Developer

You need to interact with the car to complete the game, sorry i should have made it clearer. I will be playing yours!

Submitted(+1)

Big fan of the main movement mechanic! It's a very fun and silly idea-- I do think the wording for some of the signs should be changed, I thought the "No Touching" meant I couldn't touch it at all- not just with my hands haha.

The lack of tutorialisation on the handstand into ceiling grab was a little interesting, as I thought it was a bug initially, but I think it was well introduced in gameplay! So really good job there :D

I also couldn't really tell when the cameras were catching me, especially in the last level on the left, it felt a little confusing, especially with the lights being soft on the edges. But overall the challenges were interesting and fun, good job!!

Developer(+1)

Thank you for the feedback! I also think i lacked in the camera mechanics, specially becouse depending on the angle you can get inside of the light and not get cought.

I was worried people would not understand the mechanics, i was going to make a writen tutorial  on carpets not counting on toaching or stepping and the ceiling climbing as a hole but i opted out of having it on a text in order to make it feel more immersive, i am glad you liked this part.

Maybe "No handstanding" would be better then "no toaching". I really apreciate the feedback! and i am very glad you liked the main mechanic (I was worried people would not like the camera inversion for it being disorienting).

Submitted(+1)

The main mechanic is interesting and I had fun. But I cannot finish the game since the door to the seeming final level or exit stays shut even if I've collected and deposited all diamonds available on the map.

Developer

You just have to interact with the car when you collect all the diamonds. Sorry, i should have made that cleare