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An Endless Battle's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #2221 | 3.523 | 3.667 |
| Narrative | #4345 | 2.242 | 2.333 |
| Creativity | #4545 | 3.122 | 3.250 |
| Enjoyment | #4662 | 2.722 | 2.833 |
| Audio | #5438 | 2.402 | 2.500 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The boss never truly dies and the player must kill it over and over.
(Optional) Please credit all assets you've used
All credits are in the game description
(Optional) What would you like to be called if GMTK features your game?
VAL Team
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Comments
Fun idea and good artwork. I don't think there is enough visual information other than the health bar to tell the player that they've been hit. Some of the damage I took seemed a bit dubious.
The sprites were nice, and the animations showed some promise with a little more polish. I was struggling a bit with the hit feedback, as mentioned by some other comments below, but also with the player and enemy hitboxes feeling a bit inconsistent. Nice submission!
This was a really cool and creative take on the theme. It is one of those games where I play a round and think, just one more, and next thing you know it's attempt 10. Awesome stuff!
That was exactly the goal!
We also wanted to add a counter to reinforce this idea.
Thank you for you message !
This game looks great! The boss stopped moving after the first death, I'm not sure if it was intentional so I was kind of stuck!
Hey,
Nope, this is a bug, sadly. Sorry you got stuck because of it.
But I'm glad you liked the game nonetheless!
Great idea. You made fighting and dealing with a harder boss fun. The art is also really good. The hit feedback could be better but I was engaged to do my best
Thank you for your message !
Yes sadly we didn't have the time to add feedback, many animations are not in the game.