Play Stay in Orbit
Stay in Orbit's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #2813 | 3.526 | 3.526 |
| Enjoyment | #3314 | 3.053 | 3.053 |
| Artwork | #4161 | 2.947 | 2.947 |
| Audio | #4735 | 2.579 | 2.579 |
| Narrative | #4753 | 2.158 | 2.158 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You control a planet in orbit. While in orbit, the planet is in a loop!
(Optional) Please credit all assets you've used
All assets by Randoraz (from Solanum Team)
Pixel font by Kenney
(Optional) What would you like to be called if GMTK features your game?
Randoraz (from Solanum Team)
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Comments
I found the controls to be unintuitive, and the things on the screen difficult to react to, so it oftentimes felt like I didn't have meaningful control over the gameplay. A bit more time to react to things (via a more zoomed-out screen, or slower-moving entities), along with some kind of thing to help gain better intuition for movement, would likely make this much more enjoyable for me.
Thank you for playing and for the feedback!
A very unique concept that can certainly be expanded with more gameplay! The controls are a bit fiddly and I think it would also be good if you could see a bit more of the screen, because the reaction time is relatively short, but overall a nice little game, great work. <3
Thank you so much for playing and for the feedback! I'm glad you enjoyed it ^^
Fun! My high score is 99. ^^
I'm glad you had fun! Thank you for playing ^^
Pretty cool game. Although would be nice for smoother controls.
Thanks for playing and for the feedback!
Nice little gameplay loop already! Difficult to predict how to avoid asteroids given how quickly they come with the current zoom!
Thank you for playing and for the feedback ^^
I agree with all the other feedback - the game is quite simple yet already enjoyable. Would love to see more pickups, some sense of pgression (other than just score). Also maybe find a way to make it clearer what your current / projected trajectory is ? (if you try to go counter clock-wise, you sometimes don't realize you're about to go out of orbit)
Congrats for your game
Thank you so much for playing and for the feedback! I like your ideas. I'll keep it in mind for the future!
Despite being a bit unintuitive, the movement feels quite good, I almost feel like the natural progression of orbit is a little bit disorientatingly fast and being able to move along the orbit forwards feels odd. I wonder if some of these issues could be rectified by playing as a satellite like the ISS that must keep up with its host planet? In any case, creative implementation of the theme and very cute artwork.
Thank you so much for playing and for the feedback! I understand that the movement can be confusing. I'll keep it in mind for the future!
A creative take on looping and enjoyable too! After a few minutes it starts to feel slightly repetitive. But well done.
Thank you for playing and for the feedback ^^
The level gets harder the more you play, a lite repeated may I say, But I see the potential and would be fun to have more pickups!
Thank you so much for playing and for the feedback!