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A jam submission

Supply ChainView game page

My Submission for the GMTK Game Jam 2025
Submitted by RipMoney911 — 9 hours, 20 minutes before the deadline
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Supply Chain's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#35413.3613.361
Enjoyment#38952.9182.918
Narrative#47292.1642.164
Audio#73081.8201.820
Artwork#80101.9181.918

Ranked from 61 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
It's a time loop.

(Optional) Please credit all assets you've used
The car crash and engine noises are from Freesound.

(Optional) What would you like to be called if GMTK features your game?
RipMoney

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Comments

Viewing comments 34 to 21 of 34 · Next page · Last page
Submitted

Great idea. Think the hitbox of the finish line should be a little bit bigger

Submitted

Cool concept

Submitted

Great Idea and Great execution. I loved it.

Submitted

Fun traffic jam simulator which is weird because traffic jams are not usually fun!

Submitted

Nice one! It’s a bit unfortunate there’s only a QWERTY version — adding arrow key support would help players like me on AZERTY keyboards.

Submitted

Really cool concept and fun to play

Submitted

It's pretty fun! Reminds me of freeways, well done ;D 

Submitted

Controls feel very nice, unique concept. Great job!

Submitted

A very creative take on the theme,
I really enjoyed it.

Submitted

so funny to watch your past selfs being scared to hit each other

Submitted

really really cool game, love the concept, very good game

Submitted

I really like the way that the past selves feel like the emulate real life traffic, and that makes it naturally more difficult the more you play. Reminds me of an old flash game, really unique take on the time loop concept, nice job!

Submitted

This was fun! As traffic started building up it felt like I was building my own city. Narrowly escaping your past self is super satisfying too. Also nice brutalist main screen lol, I dig it

Submitted

This was a cool idea. My main critique is that when it went to the level complete menu and said click to continue, it didn't seem very responsive and I'd have to click 10 or 20 times before it went to the next level

Viewing comments 34 to 21 of 34 · Next page · Last page