This is such a fun little game, really enjoyed flying around as bug and dodging the hands.
Also the pixel art looks awesome and really suits the game. Overall a fun experience. Loved it. :)
| Criteria | Rank | Score* | Raw Score |
| Creativity | #378 | 4.250 | 4.250 |
| Enjoyment | #1323 | 3.594 | 3.594 |
| Narrative | #1590 | 2.969 | 2.969 |
| Artwork | #1716 | 3.688 | 3.688 |
| Audio | #2836 | 3.000 | 3.000 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Do loops to get points
(Optional) Please credit all assets you've used
Unity, Aseprite, FL studio, GitHub
This is such a fun little game, really enjoyed flying around as bug and dodging the hands.
Also the pixel art looks awesome and really suits the game. Overall a fun experience. Loved it. :)
Cool game!
It was such an unique idea and it works very well!
Very entertaining! :D
Bro must really hate flies, he grew multiple arms :P
So simple, but making the loops feels great! Great pairing with the music too! Felt like I was perpetually bobbing my head to it and making loops to the rhythm.
Like others, most of my deaths occurred before I actually cashed in any points! Just wanted a little more on the multiplier lol.
While I agree with others about the sprite work, I wanted to shoutout the title screen! That being the icon is definitely what caught my eye to click on this in the first place.
Great job, especially for your first game! I'll be on the lookout for more from you all in the future! :)
Creative idea and nice execution! Flying around felt good and the art and style works well with the game. If there is time to add to it in the future, I would've liked some more feedback when landing and cashing in on the multiplier.
That being said the gameplay and ramping difficulty felt really good. Nice job!
That's pretty cute! Really liked the sprites. Seeing dudes flying disembodied hands made me chuckle. Seeing three of them at the same time made me chuckle once more :)
It feels very satisfying to fly around in loops, the controls feel very nice. It's kinda easy to forget that you actually need to land on the head to cash in the points.
Congrats on making the game! Keep it up!
Thanks for playing and giving feedback 🙂 given more time, we would definitely make some 'quality improvements' - more indicators (especially for landing), SFX all around, more game modes, etc..
In the next few weeks we'll probably be adding those on a more lax schedule. Appreciate you for taking your time to check out our game
Very cute little game, especially for a very first game you made! I wish I had a sibling I could jam with :D . I think the concept is really cute and funny, and making loops is nice and satisfying. It’s great you can see the flight trail to trace the loops and the stars come out to show you succeeded and got points. I also like the little photos in the background. The fly is cutely drawn when it’s landed on the head too. It’s good the game has a full gameplay loop and the scoping was really well-done for a first game so you could have a complete experience.
I think overall the basics are solid, but it could use some polish in areas like the scoreboard and graphics, maybe SFX for when you loop or get squashed etc.. The most frustrating gameplay part for me was trying to land on his head to get points. It felt pretty tough, and the window to press space seemed a lot smaller than I expected. Maybe remove the spacebar altogether and let people land as soon as they get close enough.
yeah I agree 100% those little areas of polish were juuust out of reach for us. I think a lot of our time was spent learning the systems and functionality of unity. While I see what you're saying with the landing thing, it might make it have unintended consequences of landing when you don't want to. There might be a better way of doing it but alas, 4 days, etc. etc. haha. Appreciate the kind words on the art! I spent a lot of time on it and wish I had more time. I'll likely refine it over time, just for my own sanity.
Great game, very charming art. The fly is kinda cute when it is on the head lol
Bizarrely good, I was trying to squash the fly on my first try until I found I was the fly haha, awesome work.
A simple game but the gameplay is quite rich with get multiplier -> get points -> cash in points -> avoid attacks. It's just a bunch of things that go well together to form an engaging gameplay loop! Great job, especially for the first game.
I wanna echo this feedback, you guys really nailed a satisfying gameplay loop here. For such a simple game there are so many decision points for the player and I feel like the control scheme was just the right blend of chaotically fast while still being entirely predictable. Good job on the art too, although the UI didn't seem to scale correctly for me when I was in windowed mode. The music was a nice and simple little beat that was thematic and not too distracting and I love what you did with the little buzz at the end when you get squashed.
Such a funny and unique idea, the movement really does make you feel like a pesky fly which is great
A very neat idea and well executed. The fly sometimes felt a little difficult to control but that might have also just been a part of the intended difficulty.
nice game. but why couldn't I suck on the guy's eyeball. I really wanted to do that.
Fun little game. That second hand appeared out of nowhere the first time haha.
Creative idea! Super fun. I like having to "cash in" your points by landing on him haha
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