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loop aventure's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #2182 | 3.684 | 4.200 |
| Enjoyment | #3227 | 3.070 | 3.500 |
| Audio | #4840 | 2.543 | 2.900 |
| Artwork | #5401 | 2.631 | 3.000 |
| Narrative | #6490 | 1.842 | 2.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Create a loop for fight monster more de the loop is big more the mob are strong
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Comments
The loop mechanic was really neat! I had fun keeping this on my 2nd monitor & letting my little adventurer grind for hours. I wish the harder mobs yielded a bit more exp & when you encounter an enemy that's way stronger than you for the first time you don't really get enough time to look at its stats or art because you get one shot in a millisecond & sent back to town. Overall great job though :D
Thanks for the feedback. Regarding the defeat against monsters that are way too strong, I agree, I should give it some time to see the stats of the monsters that defeated us before returning to town.
I liked that the loop element was central and essential to the game. I would give 5 stars for the theme if that was a category. Good job!
Thanks a lot
Nice Game love the mechanics!
Thanks a lot
Fun mechanic. Didn't really understand the logic for when the big monster appears but cool anyway!
Thank you, the more you enlarge the loop, the more powerful monsters appear. (And there is a boss on the red cross)