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Space Escapers's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #4519 | 2.201 | 3.000 |
| Audio | #4936 | 2.516 | 3.429 |
| Artwork | #5853 | 2.516 | 3.429 |
| Creativity | #7385 | 2.306 | 3.143 |
| Enjoyment | #8741 | 1.572 | 2.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to break out of the routine loop to complete the game
(Optional) Please credit all assets you've used
Habbo font
(Optional) What would you like to be called if GMTK features your game?
steampuker
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Comments
really liked the art and the sound design! very cute! but i'm entirely sure what the gameplay is.
Nice little game. I really liked the sound effects.
I really like the style and how the assets are jiggly, but I don't really get the main objective of the game ^^' might be me though, because it seems to work quite well!
all the core concepts seem to be working so nicely, the planting mechanic, the schedule thing, and interactions. And the little audio there is, is quite good. But i dont really undestand the game x)
i went through quite a few loops, but i couldnt seem to get anything to change. Or is that the idea of the game, that it's impossible to break out or something hehe
Big apologies! I should've made the objective clearer.
At the end of the cycle, you have to make sure it matches the previous one, down to the order of tasks. You'll be shown a black star if you succeed and the counter under cycles GUI will increase.
I'm really sorry, I added this like 2-3 hours before the jam ended!