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A jam submission

TimekeeperView game page

Destroy enemies stuck in time
Submitted by JAMESDEV (@JAMESDEV535) — 1 minute, 14 seconds before the deadline
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Timekeeper's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#26093.0703.500
Artwork#28423.3333.800
Creativity#50772.9823.400
Enjoyment#60892.3682.700
Narrative#74801.6661.900

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You keep enemies stuck in their time loop to defeat them

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Comments

Submitted(+1)

I really love the aesthetic of this game! Gameplay wise it has a really neat mechanic with sending enemies back in time. I haven't seen something like that in this sort of style of game and it is really creative. However, that also means that the longer the game goes on, the more difficult it becomes. And sometimes the attacking of enemies did not work. I would love to see the project expanded on in some way to avoid the two issues, possibly a timer on enemies or more attacks. Either way! Great jam game!

Submitted(+1)

The floor effect is so cool. All around the artwork is great and I like the color palette. The combat is the only thing that feels a little rough. A lot of times it seems like attacks should land when they just don't and completely whiff. Good work other than that guys!

Submitted(+1)

Really cool game, It's got an awesome aesthetic!

Probably the most important thing that the game needs is some good juice and feedback for when you attack the enemies, because for a while I wasn't even sure if my attacks were doing anything. A good sound effect, maybe make the enemies flash white for a fraction of a second, and maybe a special animation would greatly help to improve this.

Also, some additional variation would be nice, such as new enemy types or pickups or upgrades, because right now each wave is pretty much the same.

Overall, I had a lot of fun playing, and it's actually very immersive and has a lot of charm. Good job!

Submitted(+1)

I love the look of this game!  You have awesome visuals on the terrain appearing and disappear, great feedback on the player character taking damage with the screen shake, good sounds!

I think the one thing that this game needs though is feedback on the enemy taking damage.  They seem to just disappear when they die, and I'm unsure if I'm doing damage to an enemy or missing them unless they die.  A sound cue for a hit or them having a visual indicator would go a long way.

Great job!

Developer

CREDITS:

@JAMESDEV - Coding/Art

@FadeRax - Coding/Art

@Casey - Coding

@TaarynIRT - Music