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CBAH:P's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #13 | 2.644 | 2.818 |
| Fun | #23 | 2.132 | 2.273 |
| Creativity | #25 | 2.729 | 2.909 |
| Overall | #26 | 2.388 | 2.545 |
| Art | #30 | 2.047 | 2.182 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really great concept going on here but it's just so slow, everything feels like it has 5x more health than it should and fights take way too long. There also isn't an introduction or menu of any kind. I like the interpretation of the theme though :)
the player character is cool, not a lot going on though. add more flavor! (example: if there was a way to dodge like undertale or mario and luigi that would make the game PEAK!)
I’ve already come up with for a dodging style mechanic after reading this and will try to see if I can fit it into my “flavor” plan for the game
Yoooo W!
something else you can add for “flavor” is by adding moving backgrounds (example: earthbound)
I agree with Brickccentrics comment, a cool concept but there's just too little going on and so much downtime
I’m already planning to decrease the downtime after the jam, along with expanding combat by giving the player and enemies more skills, and increasing enemy variety
Sounds great, excited to see what you come up wit
This is a cool idea, I just wish you had been able to make more for it. The player animation is nice, and the whole idea of your attacks potentially strengthening enemies is very interesting...just needs more substance