Very nicely done! I really like the aesthetic. Very cool.
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The Diner's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #189 | 4.475 | 4.475 |
| Narrative | #392 | 3.750 | 3.750 |
| Audio | #557 | 3.725 | 3.725 |
| Enjoyment | #2254 | 3.325 | 3.325 |
| Creativity | #2520 | 3.600 | 3.600 |
Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Repeatedly loop through the same haunted diner as you attempt to escape
(Optional) Please credit all assets you've used
see description for full credits
(Optional) What would you like to be called if GMTK features your game?
RatKing Games
Comments
Beautiful game! I love the art style and parallax/post-processing effects. The anomalies were tricky enough to keep me guessing the whole time, and I really like how you even needed to pay attention to the character dialogue to find certain anomalies. Well crafted and fun from beginning to end!

I survived all 14 nights at the diner & all I got was this T-shirt haha. Really enjoyed this. Some things to consider - when you leave the diner to the left, on the next day the character starts also facing the left like he is about to exit again, should be just entering. I would also like to be able to increase the walk speed or sprint because when you get to the end of the diner if you see an anomaly and have to turn back it takes quite a while. Lastly, I would really, really like to be able to interact with "that one" anomaly. You know which one I'm talkin bout. Congrats on a great everyone!
Incredibly cool game and nice take on the anomaly horror genre. The noir aesthetic is fantastic and really adds to the world building. The anomalies themselves are nice variety, are spooky in their own way (at least the first time you stumble by them) and none was particularly hard to notice (except for the "go away" sign maybe). Really enjoyed it, these kind of games might be a little lacking in gameplay but you leaned into the eyecandy and atmosphere the right amount to really make up for it.
Great game! The concept and mysterious atmosphere are amazing. The subtle changes makes you think wisely and think if it's normal or an anomaly. Restarting at day 1 can be hard especially when you've come so far in the game. Maybe a spawn point every 5 or 10 day could help. Still, the challenge helps in continuing the game with the motivation of finishing it.
VFX and also the color palette makes me want to stick for more. Gonna love the anomaly type of game appear in more game jams.
Really atmospheric game with great visuals! I was confused at how to mark things as anomalous at first, so making that clearer might be good. Also, I think resetting the game back to day 1 on failure is a bit too harsh. But otherwise this was a very well made game and I enjoyed it! Thanks for submitting, VOD here.
Ended up hooking me in until I beat it, very enjoyable to figure out the anomalies and the art just makes it chef's kiss!
This was such a great submission! Love the Exit 8 reference, it fits the theme of loop so well and the art is just incredible! Amazing work!
The visuals are wonderful! I love the overall aesthetic of the game, it's simple yet amazing. It activated my detective mode! finding out what's wrong was really satisfying, and the music and SFX fit well too! Great job!
- Kairosolo
The artwork and sound design were fantastic, and the mix of "spot-the-difference" with the paranormal investigation theme was really well executed! Great stuff!
Really loved the visuals and atmosphere! The story setup was intriguing too. My only complaint is that resetting the player all the way back to day one after missing an anomaly seems a maybe a little harsh. Although since the game is pretty short anyway, its not much of a problem. Other than that, great job!







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