Just as I was starting to feel smart, I got stuck in a spiderweb...
I had fun playing! It was funny just how dangerous the world felt as a fly with a minute to live lol
| Criteria | Rank | Score* | Raw Score |
| Creativity | #1566 | 3.844 | 3.844 |
| Artwork | #1623 | 3.719 | 3.719 |
| Narrative | #2183 | 2.750 | 2.750 |
| Audio | #4166 | 2.719 | 2.719 |
| Enjoyment | #4173 | 2.844 | 2.844 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Looping lifetimes through reproducing while surviving the environment
(Optional) Please credit all assets you've used
All assets (sounds, visuals and animations) are made by us
Just as I was starting to feel smart, I got stuck in a spiderweb...
I had fun playing! It was funny just how dangerous the world felt as a fly with a minute to live lol
Ohhh, I see. I figured it was a complete feature and just accepted that I made a silly mistake that doomed me, so it didn't feel particularly bad! I laughed when it happened because it reminded me of how in games where people can fly around like birds, they sometimes end up flying into windows by mistake
I do like the idea of the spider coming to eat you though! That way if you make that mistake at the start of the loop (like I did), you don't have to wait until you run out of time or restart manually. And if you're able to have a long lineage (unlike I did), you have a chance to save yourself and keep going
Fun little game! I really liked how foods are randomly spawning instead of a fixed place, it was fun to look around. The flying speed was a bit too fast for me but I kinda liked it bc it felt like an actual fly simulation!!
The art and general vibe was great.
Ran into a few bugs (pun intended), but it was pretty fun overall. I liked the fly swatter jump scare, but found myself a bit annoyed at some food being very particular about where it could be eaten from (bread especially), and sometimes dying seemingly randomly (lots of time left, nothing nearby?).
A tiny bit more polish and I could see myself playing this more.
Reminded me of early 2000s video games for kids in a good way, though some things weren’t that clear to me (just like early 2000s video games) like what type of junk could give me energy etc. It it still very impressive you managed to pull that off in a couple days!
A cool idea that - given a little more polish to the character controller and difficulty - could make for a fun couple hours of game. The model of the fly looks great btw.
I actually had no idea what "3d housefly controller" would feel like; but that's definitely exactly right. So silly whenever I would miss my target too. Very fun!
Fun idea! Creates a nice feeling of being super tiny and exploring a huge room. If you add more after the jam, I'd like to see some ability to hover briefly or glide more slowly so it's easier to see your surroundings. It was a little tricky to tell what was food and what wasn't (I think some pizzas were edible while I didn't think I was able to use others). All in all, this is inspiring for a short jam!
Neat idea and obstacles. Some feedback that you were eating would have been helpful.
hahah i loved the little egg layin animation xdd this was great, the environment and characters were dope!! the movement around the map was a little challenging at times and it was a little easy to avoid getting hit by the swatter if you just quickly let go of E and pressed it again. i had a fun time tho, great work!!
The flying mechanic is fun. The art is also done really well.
A visual feedback about the incoming attack from swatter and highlighting the food when you're near it would be good.
Rated your game. Cheers!
Leave a comment
Log in with itch.io to leave a comment.