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LoopSlasher's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1238 | 3.622 | 3.622 |
| Creativity | #1391 | 3.889 | 3.889 |
| Audio | #1720 | 3.289 | 3.289 |
| Artwork | #2173 | 3.533 | 3.533 |
| Narrative | #5785 | 1.978 | 1.978 |
Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to draw a loop in order to perform an attack.
(Optional) Please credit all assets you've used
See description for full credits.
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Comments
Very fun and well executed! I really liked how the lines have a bit of buffer time before disappearing — it allows for more creative ways to close the loop.
Very cool concept and execution. Having to mult-task dodging the bullets and attacking made it fun
Neat game! I liked having to manage both drawing the loops and dodging attacks. I think that the orange slime has an interesting role that wasn't clearly stated. The effects were nice and the sfx were crunchy which I enjoyed. It felt really polished as a whole so good job with that. I think that just having the controls appear in the game when you start would be better than having to read the description or how to play section but that's nitpicking. Overall, well done!
Very creative take on a twin-stick shooter. Controlling attacking and dodging separately turns the game into a challenging exercise in multi-tasking. Very nicely done. I do suggest adding a range indicator for the orange slime's explosions. The first one caught me off guard by just how big the explosion was.
I think there was quite a bit of confusion around orange slimes in the game, and that's my fault. Basically, I designed it so that you shouldn't loop around orange slimes (similar to how you shouldn't slice bombs in fruit ninja) or else their explosion would affect the whole screen. This was to prevent people from drawing huge loops around the screen mindlessly. Thanks for the suggestion though!
Ah, makes sense. Yeah, it would've been better if this was explained somewhere. Anyway, nice job on the game. Feel free to check out our game as well.
Cool game, showed me just how bad my reflexes are getting. Congrats on completing the jam!
Nicely done. Doing the loop and moving the guy at the same time is hard! Got to 15 kills.
Really polished game! I really like the concept, even if it’s a bit easy to create a giant loop that covers the whole screen 🧙♂️ Great job!
Yeah, I think some other people noticed this issue too. However, I did add orange slimes, which is a special type of slimes that prevent you from drawing a loop around or else it would explode. It's just that they start appearing after 1 minute and 4 seconds in so many people didn't even get to see them or know what it does. Thank you for playing though!
Nice game, good job!