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Please Yield's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #8295 | 1.472 | 2.167 |
| Narrative | #8581 | 1.359 | 2.000 |
| Creativity | #8844 | 1.698 | 2.500 |
| Enjoyment | #8862 | 1.472 | 2.167 |
| Artwork | #9074 | 1.359 | 2.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game fits the theme of loop in two ways. Firstly it is a Roundabout. Secondly it replays your previous inputs for other cars. The "intended" goal of the game was to be a time based puzzle game where you pick the right sequence of moves that get replayed to get all of the cars you need to control, through the Roundabout.
(Optional) What would you like to be called if GMTK features your game?
Cayemera
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Comments
As a British person this is very stressful, that line of cars is NOT obeying proper roundabout etiquette! Could make for a fun timing based puzzle. If you really want to push the puzzle design consider the other great British invention - the double roundabout. No one knows how to correctly give way on those in real life.
Thank you for your feedback and kindness. Although the game didn't make it to what I'd hoped it to be, I'm glad you see the vision too! I will eventually add a double roundabout to increase the difficulty of the game. Throughout development, I was also keeping in mind Right-side steering support, but ran out of time to actually switch between the two :( I hope you come back and play the game again once I add these features :)
I'm really not quite sure what I'm supposed to be doing in this one, and the roundabout had a lot of noticeable z-fighting. I was able to beat the level (I think,) but I didn't understand how the loop mechanic was helping me if at all.
haha yeah, i didnt actually have time to make the road i just used a mesh generator along the spline. Thanks for playing my game and leaving feedback though, I hope you give it another try when its fully released :D