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LOOPWEAVER's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #4077 | 2.866 | 3.444 |
| Creativity | #4436 | 3.143 | 3.778 |
| Artwork | #4493 | 2.866 | 3.444 |
| Narrative | #4960 | 2.126 | 2.556 |
| Audio | #5053 | 2.496 | 3.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Progression is based on making loops of web to catch enemies
(Optional) What would you like to be called if GMTK features your game?
Braden Kovalovich
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Comments
very fun game, interesting take on the theme and i love it! maybe a bit of a more in depth tutorial could have made it easier to understand, i felt a bit lost at the beginning, but game jam so understandable :)
if you have time, id really appreciate it if you could give me some feedback on my game (/jam/gmtk-2025/rate/3780834) - its my first game jam and im looking to get better!
Thank you for your comment! Just rated your game and thoroughly enjoyed it :-)
Interesting idea. It kind of reminds me of the old game Xonix.
I've never played that! I used a lot of Atari and specifically ZX spectrum games for inspo on this.
I love how you designed enemies to be both obstacles and opportunities. Teleporting to a stunned enemy to reposition for a web is very satisfying. I would love to see some more level variety, maybe even procedurally generated.
Awesome premise and execution!
Thank you! You're right, level variety would definitely be the next thing I'd add.