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Wizard Loop's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #4369 | 3.157 | 3.600 |
| Enjoyment | #6424 | 2.280 | 2.600 |
| Narrative | #6490 | 1.842 | 2.100 |
| Artwork | #8378 | 1.754 | 2.000 |
| Audio | #9001 | 1.140 | 1.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You reset every time you die and can plan in advanced how you want to interact with your opponent.
(Optional) Please credit all assets you've used
I made everything from scratch :)
(Optional) What would you like to be called if GMTK features your game?
Connor
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Comments
Why does the enemy have more power than us at the beginning?
This is a really cool concept! Huge kudos for getting it to such a playable state, especially as a solo developer, in four days, and your first game jam! With some visual and UI polish, I could definitely see this evolving into a fun and engaging strategy game. It might even be interesting to explore turning it into a card or deck-building format!
A brief tutorial or even a simple text screen at the start would go a long way in helping clarify the mechanics and overall goal. But all in all, great job on your first submission - it’s no small feat to create an entire game in just a few days! Hope to see you continue with game jams and keep improving your skills. :)
Awesome first gamejam game! I really liked the timeline idea. It'd be cool if you could see the enemy's previous timeline. I also made my first game so I understand the jank :)
Congratulations for finishing your first game for a gamejam! it's definitely a challenging exercise, especially when making everything from scratch. It's an interesting concept you made too ^^
It's a fun concept! If the timeline was a little shorter and expanded as levels progress it would be me time to develop some strategy.