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Turbo Farm's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #1678 | 3.698 | 4.444 |
| Enjoyment | #1891 | 3.421 | 4.111 |
| Narrative | #3170 | 2.496 | 3.000 |
| Creativity | #3297 | 3.421 | 4.111 |
| Audio | #3911 | 2.774 | 3.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
My game has the looping of the seasons in it!
(Optional) Please credit all assets you've used
All programming + logic + assembly = me
3D Art produced By Sam Coombes(partner)
Music Track produced By Will Philipson(friend)
(Optional) What would you like to be called if GMTK features your game?
Justin Broom
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Comments
Artwork and music was very nice, gave the game a cute style! I thought the overall idea was very cool with the fast changing seasons being the loop and the price of produce going up and down. I only wish there had been slightly more complexity to it with various other crops. I'm also not sure that having to hit the button multiple times in order to call, load and send the truck off really added too much (Other than I forgot to send it off multiple times and lost loads of money :( ) Either way cool idea and neat execution! Good work :)
Thanks for the comment and the critique! I am 100% with you on everything you mentioned, you're deffo not the first one to get confused by the truck mechanic, and that's totally on my lack of playtesting! Thanks for playing!
I'd Love to see high scores if anyone has them, I struggle to get above about 1200 cash! with about 90 pumpkins harvested!
A fun and adorable farming game—with a twist! You’ve gotta move fast if you want to rack up big points. Great fun!
It is, try jumping and THEN dashing, you go flyyyying, deffo can be used well but it's risky!
Charming fast-paced game I enjoyed a little too much that I started competing with myself before my friends even posted scores...
Give it a go - you'll see!
PS. Left click to plant. You have to call, load and send the truck. The selling calculation happens a little after the trucks leaves, so timing is everything.