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TacticSquad's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #1845 | 3.763 | 3.917 |
| Narrative | #3577 | 2.402 | 2.500 |
| Artwork | #4096 | 2.962 | 3.083 |
| Enjoyment | #5629 | 2.482 | 2.583 |
| Audio | #6234 | 2.162 | 2.250 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In the full game there was supposed to be a loop command for your tactics as the main way to win battles... but oh well neither tactics made it in or loops XD
(Optional) Please credit all assets you've used
see description for full credits
(Optional) What would you like to be called if GMTK features your game?
Ramarron
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Comments
Very unique and creative idea for a game! Definitely a lot of potential!
Cool game! Typing all your actions is a cool idea, I like trying to type all the actions off cooldown. Very cool concept I can see being taken in a lot of cool ways, like making strong attacks longer words like “Incineration” or smth, or spelling multiple words for more complex commands. Loved the secret bit too LOOOL
Wasn't expecting a turn based game, really cool idea and nice art!
The concept of typing in commands for a JRPG is quite a novel idea, maybe do more with it outside of the jam!
yeah I think so too! yesterday I decided I'll release a version of what it was supposed to be with all the planned content
after some days of rest