This game has some great bones. The core movement feel really great to me. The sense of momentum combined with the quick movement and double jump really create a cohesive package. I think an endless arcade thing does not quite fit the feel of the game, though. If this was retooled into pure platformer or maybe a time trial game, I think it could be really special.
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Keep Me In The Loop (GMTK2025 Edition)'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #3416 | 3.158 | 3.158 |
| Narrative | #5064 | 2.105 | 2.105 |
| Audio | #5735 | 2.316 | 2.316 |
| Creativity | #6693 | 2.526 | 2.526 |
| Enjoyment | #6855 | 2.158 | 2.158 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Every time you die, you don't load into a new world; you're in the exact same world. You've looped back to before you even entered, and you have to fight in the exact same way again, remembering where enemies spawn, how they move, and how'll they'll react. It's a game of trial and error, and of learning from times you got caught off-guard or made a mistake.
(Optional) Please credit all assets you've used
I got help from @starmanthestellar to make sprites.
(Optional) What would you like to be called if GMTK features your game?
Thomas


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