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BlockLoop's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #5917 | 2.746 | 3.500 |
| Audio | #5986 | 2.255 | 2.875 |
| Enjoyment | #6168 | 2.353 | 3.000 |
| Narrative | #6341 | 1.863 | 2.375 |
| Artwork | #6501 | 2.353 | 3.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The character must die to place a block looping the level again with the new block placed to help him get his star
(Optional) Please credit all assets you've used
All the sounds in the game were made by Kenney
(Optional) What would you like to be called if GMTK features your game?
KingDuck
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Comments
Better than most entries i've played.
Only feedback i would give is that you don't revert the level after the player has completed it, even if they die in the second afterwards.
Secondly it's annoying having to hold down shift the entire time, i recommend making the shift jump just the default jump or changing the jump height depending on how long the player has held the space bar, like it is in most platformers.
I suck at platformers, but I really like this game in concept. Using yourself as a resource to complete puzzles is an aspect of puzzle games that I feel is underused and underappreciated. Keep up the good work and congrats on your first game on the platform!
The two different jump heights was definitly nice to have for this concept
Thank you, and thank you for playing my game.
Really nice take on the theme! Gameplay was super clear, but the shift + jump control felt a little awkward.
Thank you so much for playing, I agree, I can see how the shift jump is a bit uncomfortable, in hindsight im considering putting the high jump on holding space.