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Lil Legs's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #2565 | 3.077 | 3.077 |
| Creativity | #5332 | 2.923 | 2.923 |
| Artwork | #6629 | 2.308 | 2.308 |
| Enjoyment | #7195 | 2.077 | 2.077 |
| Narrative | #7578 | 1.615 | 1.615 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play the game, then play it again, but must do it the same. so a loop?
(Optional) Please credit all assets you've used
Credits to Ulydev for push, Kikito for anim8, Davidobot for love.js, a327ex for windfield, Karai17 for simple tiled implementation, Craftron Gaming for the minecraft-ish Font.
(Optional) What would you like to be called if GMTK features your game?
Chequer
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Comments
Great concept. Well done for a begginer
The concept is pretty cool, but I only understood it from reading the comments. pretty nice tho, well done!
Yeah, a good game shouldn't need a manual. And I didn't even bother to add that!
Nice concept ! that's good for a new learner !
For what it is, its a pretty cool concept, though right now there's a cheese you could do where you could "paint" as mcuch of the level to replay it easier. If you ever revisit this again, you could prevent that by having a replay of your previous run occur and force the player to be in a given radius around the player, if they go too far out of it, you have to restart
This is actually intentional-ish, you're meant to complete it as fast as you can, but you have the option to take it slow just to get to the end for the first time. This solution is really lazy though, and I could've done better.
I love the concept!! Tracing your footsteps to reach the goal twice is such a creative implementation of the theme. With more content this would be a really cool speedrunning game. I think you did pretty well for a learning developer, keep at it :)
Thank you! I've thought of adding more stuff, but I think I'd rather spend that time working on a non game-jam game :)