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A jam submission

Skele-loopView game page

A looping skeleton
Submitted by CreaTommy — 8 hours, 30 minutes before the deadline
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Skele-loop's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#20263.3823.382
Artwork#24553.4413.441
Creativity#26883.5593.559
Narrative#31252.5002.500
Audio#39542.7652.765

Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The skeleton loops back once it dies, remembering new abilites

(Optional) Please credit all assets you've used
Skeleton animations : https://xeleph.itch.io/skeleton-animations

Main menu background : https://pixfinity.itch.io/the-dungeon-pack

UI elements : https://franuka.itch.io/rpg-ui-pack-demo

Tileset for maps : https://incolgames.itch.io/dungeon-platformer-tile-set-pixel-art

Music : https://tallbeard.itch.io/music-loop-bundle

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Comments

Viewing comments 23 to 21 of 23 · Next page · Last page
Submitted

i like the idea in this one.

Cool idea! Could be nice if the music didnt stop for a bit when your skeleton dies, since it is part of the loop.

Submitted(+1)

The concept is interesting; but the game itself is somewhat buggy. Overall not a bad submission. Very nice work!

Developer

What bugs did you notice? I plan on finishing this project after the jam, so it would help if you listed them 😁. Thanks for the review and reply!

Submitted(+1)

Ah right sorry didn't elaborate. I noticed two bugs:

  • The music stops playing at some point
  • In the stage where the text says "Sorry for leaving it there" (forgot the exact wording but yeah sth like that), the box got stuck for me

Hope this helps!

Submitted(+1)

As you have started a thread already, I'll add mine here too:

- On the very first level, the copy needs an additional space ("canonly")
- The pushable boxes sometimes get stuck. I had to push them from the other direction first to be able to push them in the intended direction after
- On the 5th level (where the text says "I didn't mean to leave these here"), after you pick up the "down" action, I couldn't actually fall down and got stuck, had to fully restart. After that, I've realized I should have picked up the other direction first, as that was the intended route. Not a bug per se, a restart level button would have solved the problem here.

Developer (1 edit)

Yeah, I knew about the boxes, just couldn't fix them on time, that's why I had a side-note part at the description, and the reset button I didn't communicate properly, I got this in another couple comments as well, will remember it for next time, since this was my first game jam😅. Thanks for the feedback!

Viewing comments 23 to 21 of 23 · Next page · Last page