What was the flower thing on the dragon. The idea its really creative.
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Dragon Roadeo's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #3298 | 3.197 | 3.197 |
| Creativity | #3809 | 3.288 | 3.288 |
| Audio | #5236 | 2.455 | 2.455 |
| Narrative | #5251 | 2.076 | 2.076 |
| Enjoyment | #5835 | 2.424 | 2.424 |
Ranked from 66 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Dragon spinning on itself and the gameplay force the character to move in circling loop.
(Optional) Please credit all assets you've used
I made all assets myself.
(Optional) What would you like to be called if GMTK features your game?
Barnabe Wild, you have to sing it like in the song "born to be wild"
Comments
I love the graphics, and the dragon looks awesome! Overall great vibes. I like the lil guy you play as too. This would be so cool with more objectives about taking care of the dragon, which might help the player feel more of a bond with it too.
I don't know what exactly I'm doing in this game and what it's supposed to lead to, but I got stuck in it for about 40 minutes, just trying to stay on the dragon. It turned out to be an interesting meditative process. Good idea, keep it up!

This was a psychological experience.
cute stars!
the speeding dragon is very interesting
This was a psychological experience.
cute stars!
the speeding dragon is very interesting
Nice game with an interesting art style! Only managed 226 for now. Cool take on the theme, great work!
the 3D art is super trippy and fun. It def caught my attention!!
Really cool that you made all the assets yourself. Creative idea as well!
Not sure I've seen this concept before actually! Nice idea. Is it inspired by the Dragon Road in Dragon Ball Z? Controls could be more developed and tight maybe, as well as the audio, but tbh with one dev in four days this is pretty impressive :p will come back to see how it is developped in the future if you update !
Not sure I've seen this concept before actually! Nice idea. Is it inspired by the Dragon Road in Dragon Ball Z? Controls could be more developed and tight maybe, as well as the audio, but tbh with one dev in four days this is pretty impressive :p will come back to see how it is developped in the future if you update !
Not sure I've seen this concept before actually! Nice idea. Is it inspired by the Dragon Road in Dragon Ball Z? Controls could be more developed and tight maybe, as well as the audio, but tbh with one dev in four days this is pretty impressive :p will come back to see how it is developped in the future if you update !
The dragon ball z dragon road was among the inspiration! I do like the style of shinryu in dbz serie!
As for update, I'm thinking how to make the dragon move more freely and still be a nice playable challenge! The idea itself would be a great experience to push my skill further in a more relaxed way out of the jam.
Thank you for your interest!
i love the visuals of the titular dragon road. it'd be cool to maybe have it shift around more to make the player move in more directions
i did arround 170(i think ?) i got pushed away when it went faster than my character speed, idea is interesting !





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