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A jam submission

Fish Eat FishView game page

Made by Fish, for Fish, with Fish
Submitted by Bipedal Fish Studios — 4 hours, 6 minutes before the deadline
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Fish Eat Fish's itch.io page

Results

CriteriaRankScore*Raw Score
Narrative#7633.4393.439
Creativity#9464.0304.030
Audio#17713.2803.280
Enjoyment#17923.4473.447
Artwork#17953.6673.667

Ranked from 132 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
This game is about managing a revolving sushi restaurant while balancing a cycle of sushi supply and demand

(Optional) Please credit all assets you've used
See description for full credits

(Optional) What would you like to be called if GMTK features your game?
Bipedal Fish Studios

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Comments

Viewing comments 92 to 81 of 92 · Next page · Last page
(+2)

Good little game, I enjoyed this moment, it's always this kind of game with "Management" if I can say so, I really got hooked :)


P.S.: If you would like to check out the game I worked on, I would be grateful 🙏 (In your free time of course)🙏

/jam/gmtk-2025/rate/3767244

Submitted(+2)

Very, very nice game. I really liked it. As soon as I saw the concept in the tutorial, I was sold. Things I wish were in the game:

  • Showing how full the fish are
  • being able to change the type of fish a fish wants to eat if we don’t have it (with the cost of them losing some patience time)
  • a score counter during gameplay (not just after the game is over)

But I really liked the idea, how it falls into the theme of the game jam, the music and sfx, and the gameplay mechanics. It was nice that you could drag fish into the poison and then drop them on the belt. All in all, very good job.

Submitted(+2)

I think this is one of the top games I've played so far! Y'all really nailed it with the cohesion and concept, this is hilarious XD This is definitely not my type of game but even so, I appreciated the design and had a lot of fun with it. I think the only feedback I have is on the refinement side. It could use a little more flexibility like being able to take back dishes and whatnot. There's also situations where you can end up out of a needed dish with no way to get one soon enough. RNG could trump skill in causing you to lose sometimes. All things considered those are minor balancing details I'm sure y'all have ideas to fix. Great work! I hope y'all go far :D

Submitted(+2)

This game is cute! It's a little easy, so perhaps the difficulty could be scaled a bit faster, or perhaps have some other mechanics that make it a bit more difficult as things go on, but it was definitely fun :D

Submitted (1 edit) (+1)

Fun game, but I wish you could take plates back off the belt. I could definitely see myself playing this for a while after it's been polished a bit.

Side note: Is it (bipedal fish) studios or bipedal (fish studios)? Just curious.

Submitted(+1)

Interesting concept, to be expanded!

Submitted(+2)

Clever way of interpreting the theme here! That's quite a loop. 

The art is quite cute and fits well with the choice of music. It's fun and relaxing at the same time. 

Good job!

Submitted(+3)

What a mad idea, what a betrayal! ;_; I only played tutorial, my heart can't take it ;_;

Submitted(+3)

Morbidly funny use of the theme and a clever and engaging mechanic. Good job, now I want sushi.. or do I.. 

Submitted(+3)

I thought: oh i've seen sushi loop games in this jam already, but this is such a funny take on it. Plays really well and I love the double loop of the circle of life in your concept! 

Submitted(+3)

HAHAHAHA it took me a few tries to get it but then I was a sushi machine. LOOOVED the concept, yall are great.

(+2)

god the amount of fish puns here you guys are so corny

(Keep them coming 🐟)

Viewing comments 92 to 81 of 92 · Next page · Last page