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A jam submission

Hourbreak: RecurseView game page

Retro Egyptian-Themed FPS
Submitted by LucksBane0 — 1 hour, 13 minutes before the deadline
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Hourbreak: Recurse's itch.io page

Results

CriteriaRankScore*Raw Score
Narrative#22072.7463.500
Creativity#40473.2364.125
Artwork#41932.9423.750
Audio#43992.6483.375
Enjoyment#57412.4513.125

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player gets reset after a certain time. check it out!

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Comments

Submitted

I wish it was easier to play, but the art and story were good, shaders are fun

Submitted(+1)

The pixel shader is a bit obnoxious :))

Developer

Haha, yeah it was my first take on it.
Unity 6 is kind of rough with the new render graph system. 

I actually wanted to make it adjust the outline depth based so it is more visible and also change the color of the outline light based but i just couldnt do it.

Will try in the future though, thanks for the feedback

Submitted

I have a friend who made a game with a pixel shader and he did is a bit better. it is called "echoes of me"

Developer

Like the look, but thats not what I was going for sadly.

Submitted

also, my game is similar to yours

Submitted(+1)

This was an awesome playthrough! I did have to keep closing the game and re-starting when falling off the map (it didn't seem to want to respawn me when I did) but other then that an awesome time, great submissions :)

Developer(+1)

Yeah, we found out after submission, Unity CharacterController can be a b*tch sometimes.

Thanks for playing and the feedback

Submitted

Ain’t that the truth! It kind of felt like the player was passing through the out of bounds collision on impact and so whatever function moves the player back to the respawn couldn’t cause the player got stuck under it. Just a guess but one I’ve encountered before! 

Submitted(+1)

 It’s easy to get into and hard to stop.