Very impressive and cute. I do find it a little slow to redo everything so maybe doors could stay open and you keep the sword? The only other thing I would suggest apart from regulars of audio etc (Although that might be quite difficult based on how you made the game) would be making the walls automatically appear. I have to constantly keep running through corridors hitting right or left every step to make sure I didn't miss a path. Otherwise very good game and admirable from its constraints.
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Lost & Blind's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #5421 | 2.516 | 3.429 |
| Narrative | #5719 | 1.992 | 2.714 |
| Creativity | #6336 | 2.621 | 3.571 |
| Artwork | #8017 | 1.887 | 2.571 |
| Audio | #8576 | 1.363 | 1.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You repeatedly go thru the same dungeon finding out more about it each time
(Optional) Please credit all assets you've used
The game used the raylib library and the C++ programming language and was build using cmake, clang and emscripten. No pre made artistic assets were used.
(Optional) What would you like to be called if GMTK features your game?
szejmon

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