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Formula Infinite's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #6776 | 2.193 | 2.500 |
| Creativity | #7464 | 2.280 | 2.600 |
| Narrative | #8703 | 1.316 | 1.500 |
| Artwork | #8764 | 1.579 | 1.800 |
| Audio | #9287 | 0.877 | 1.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game is one looped trace track.
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Comments
I really like the concept. I think the driving is a bit stiff and the roads could be widened b/c there were a lot of traps that were hard to avoid. I would love to see this game polished! I think this game has a solid idea to it.
I thought the concept was really clever and creative. Maybe I'm just not good at racing games, but I found the controls/car handling unforgiving. Especially with the hard stop on wall-collision. So I didn't make it far enough to see the way the change feels in later laps. I think it's a very cool concept to explore though, having the player get used to one way of doing a loop and then changing it a little every time...
Fun game! The car feels really slippery, maybe working on that or even just giving some drift skids would make it a lot more satisfying?
There was a moment in my run where I got knocked over by a pad and thrown into some kind of big launch pad, I think it would be interesting if there was some deliberate risk-reward mechanic for interacting with the various obstacles.
Fun concept, and the driving is fun when you have momentum, but crashing stops you dead
You could easily add a bit of narrative/theme with text pointing out that the only possible way to finish is to give up (or "die")
Not to be morbid lol, I just love a metaphor
Good entry!
The first enjoyed game today!