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A jam submission

Curse of the Black CastleView game page

Tactical dungeon crawler inspired by pen and paper RPGs with text-based narration.
Submitted by Vuqo — 5 hours, 15 minutes before the deadline
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Curse of the Black Castle's itch.io page

Results

CriteriaRankScore*Raw Score
Narrative#5893.5773.577
Enjoyment#12463.6153.615
Artwork#26313.3853.385
Creativity#37433.3083.308
Audio#39352.7692.769

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
It is a roguelike with story elements, set in a cursed castle trapped in an endless cycle—where each fallen hero is followed by another who takes up the challenge.

(Optional) Please credit all assets you've used
Quaternius - 3d models
PONETI - clean-vector-icons
AnthonyR - Main menu castle
teddybeast6 - music (Desert rose loop)

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Comments

Viewing comments 23 to 21 of 23 · Next page · Last page
Submitted

Big fan of the general layout and font of all the dialogue, it really sold the legitimacy and immersion of the branching narrative paths. Having the branching paths be presented in dialogue narrative format is a pretty novel approach to roguelike narrative design, and it has the potential to make for some very cool emergent narrative experiences. I do think that the game could do with more juice during combat however, particularly when hitting and getting hit. The attacks feel quite flimsy, and I think adding things like a screenshake, particles, and UI animations could really help liven up the combat. This is some very good work, great job!

Could really develop into something superb

Submitted

Very polished game 😯 I really enjoyed playing, but lose a boss fight on normal difficulty that was so close 😅
Good job

Viewing comments 23 to 21 of 23 · Next page · Last page