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A jam submission

"3D-LOOP"View game page

escape the loop
Submitted by Now_Loading., AllenW723 — 7 minutes, 20 seconds before the deadline
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"3D-LOOP"'s itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#20973.6983.698
Enjoyment#38162.9302.930
Narrative#74051.6741.674
Artwork#76882.0002.000
Audio#89441.1861.186

Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Our game introduces a visual loop that affects the puzzle design.

(Optional) Please credit all assets you've used
See description for full credits

(Optional) What would you like to be called if GMTK features your game?
Flamigos

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Comments

Submitted

Really awesome concept it was super fun to play! In level 3 you can jump onto the 3 pillars and escape the map ;) but I loved the slide level it was like a childhood puzzle lol!

Please rate my game! :)

Submitted

I had fun with this one, but didn't get very far before the ball got stuck in the floor :(

Submitted

Good puzzles, just needs art/sound polish to stand out!

Submitted

Refreshing, unique and fun take on the loop concept. I thought the puzzle design was really smart.

Great work ^_^

Submitted

Great ideas for the puzzles, I really liked how they changed!

Submitted

Great concept, it's a fun puzzle game :)

Developer(+1)

Thanks for all the feedback! I'm glad people are finding the game interesting. 

Some of you are asking how it was implemented, we bascially had one set of game objects that are the source of truth with physics attached, the other objects are really just the same object but copied to another position with an offset. We do have to limit the amount of objects copied for performance reasons. In the case where the source object is moving too far away from the player, e.g. the player keeps throwing the sphere in one direction, we teleport the object back to the player's room so the source object is never outside the map. We also move the map with the player in case they're moving too far in one direction (for example in the last scene you see). 

Submitted

Beautiful idea! Very well done, gonna follow in case there are updates.

Submitted

Wish there was Audio but these is some puzzles i would forever play! it is really good quite punch on the dizzy part but overall AWESOME GAME!

Submitted(+1)

Nice puzzles, once I figured out what I was seeing over the glass was and how I was supposed to solve the puzzles, it was so engaging! And the whole time I was wondering how these rooms were implemented lol

Developer

Thanks for the feedback! I posted a comment about the implementation, feel free to take a look.

Submitted(+1)

I like the concept, and I really love the Portal-esque theme! As a developer, I recognize that however you implemented this trippy concept was pretty impressive. The transparent blue barriers are a little difficult to make out, and I think the concept can definitely be expanded upon more - new levels can have even more creative twists on the concept! Great game!

Submitted

Very surrealist!

Submitted

The idea was cool, and you implemented it pretty good.

Submitted

Could have used some audio, but the levels were made quite well. You gotta tell me how you did those infinite looping rooms without killing the framerate spawning all of that in! (If you're willing)

Developer

Thanks for the feedback! I posted a comment about the implementation, feel free to take a look!

Submitted

Very cool! Levels were really creative and brought out the idea really well!

Submitted (1 edit)

Really cool idea. The twisted pipe level was especially fun

Submitted

Takes a second to catch on, and nearly broke my brain lol but cool concept overall

Submitted(+1)

Great puzzle concept! Took a while on the first level to figure out what was going on but after that it was good! I enjoyed playing through the game!

Submitted

Intersting Idea, especially nice that its 3d🍞!