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Bloom's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #2454 | 2.681 | 3.222 |
| Artwork | #2858 | 3.328 | 4.000 |
| Audio | #4299 | 2.681 | 3.222 |
| Creativity | #4822 | 3.051 | 3.667 |
| Enjoyment | #5542 | 2.496 | 3.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Time Loop
(Optional) Please credit all assets you've used
Girl Crying - https://pixabay.com/sound-effects/woman-crying-291098/
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Comments
I liked the aesthetic, and the suggested story is interesting, it left me wondering what happened in that world. Maybe some ambient audio could’ve helped with the atmosphere!
Da shadow goblin got me but I saved my Beloved; neat presentation
Super impressed that you basically designed the same level twice. I thought it might be hard to tell what I was supposed to do, because there's no obvious indicator as to what was in the past and what is in the present. But it was always pretty obvious based on the context and I usually guessed correctly how the bubble would change the environment. So great job communicating the intended path while also not being too obvious about it.
I did have an unlucky moment where I turned on the bubble and immediately died because I happened to be standing in the same space as a shadow person, and I couldn't see it until it was too late. That's a tricky design problem to solve I suppose. But anyway it didn't sting too much because I knew about the shortcut already. Very clever design on the shortcut, since you can only use it once you go the normal path once. Next time I went to that area with the shadow people, I made sure to use the bubble quickly. That was scary because I caught a glimpse of them standing very close to me but luckily I turned off the bubble before they could even move. lol
The characters and architecture make me very curious about the world. I want to see more of it!
This is a really great interpretation of the theme! I love the presentation, you have great graphics and a fantastic atmosphere. I really enjoyed how seamless the past timeline effect is, and the people running at you is a good spook! As an unreal dev as well I'm actually pretty curious how you got the past timeline effect working.
Since we're both using unreal, I'll give my two suggestions as Unreal specific ones. Two small changes I would suggest: I think kicking the player back to the main menu when they die is a little rough, though it might be thematic and it may be a deliberate choice. I'm glad you got to keep the rose and continue from the bridge in front of you. I would consider moving the playing back to the Player Start actor position instead of exiting to the main menu, I believe it would be effectively the same since you keep the rose and just remove the menu click. Another thing is I started to play the game with a controller since moving and jump work, but quickly realized once you got to the rose there was no controller input bound for interact and using the rose. Adding those in would be wonderful quick additions.
Awesome job I hope you keep expanding this idea!
thank you very much for the feedback, its mostly a sphere mask for the effect.
What a cool Style and main mechanic. Really loved the subtle storytelling in here too. Fell like it was a bit of a shame that there weren't more puzzles involved considering the awesome time swapping feature. Though I know the limitations of a deadline can get in the way. Still a really cool idea! :) Let us know what you think of our game by giving it a go and rating us what you thought. We'd love to hear your feedback :)
This is a really awesome take on the loop theme, I really enjoyed playing it, the aesthetic is super pretty! Ending is super cool too. 5/5 for creativity and artistic effort, and 5/5 for coming up with such a cool game mechanic
Great idea and great execution!
Awesome graphics and unique idea. Great work!
Fun concept and it matches the theme well!
Absolute cinema. Great graphics and interesting gameplay. Can't wait to see more levels of this.