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MonoLoop's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #3036 | 3.267 | 3.267 |
| Audio | #4070 | 2.733 | 2.733 |
| Enjoyment | #5382 | 2.533 | 2.533 |
| Creativity | #7323 | 2.333 | 2.333 |
| Narrative | #7459 | 1.667 | 1.667 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game fits the theme as you cycle through randomised levels, and death resets the entire journey
(Optional) Please credit all assets you've used
see description for full credits
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Comments
It was pretty fun but i lost the concept because it isnt that different from other platformers if the time resets and you can just do it again until you make it.
Fun atmosphere and idea but the jump can bug and get annoying.
The controls need improvements. You should look into coyote time or input buffer. These are basic features that will make your game feel more polished and professional.
Thanks for playing the game, the feedback you gave was great, I’ll definitely look into the features you mentioned
I think it definitely fits the theme, but it doesn't make loops entertaining. Just feels monotonous and unrewarding.
Replaying levels gets frustrating, but the movement feels fluid, and you don't stick to the walls while jumping, wich isnt a given for unity's physics :)
It's definitely an interesting idea. But it got frustrating quickly because it kept on giving me levels I had already beaten.
Thanks for the feedback! Its my first game I've seen fully through. I saw the flaws about midway through, but its good learning for next time