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Slideout's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #2071 | 3.203 | 3.333 |
| Enjoyment | #3045 | 3.122 | 3.250 |
| Artwork | #3864 | 3.042 | 3.167 |
| Creativity | #4866 | 3.042 | 3.167 |
| Narrative | #5576 | 2.002 | 2.083 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player is able to "loop" from one edge of the screen to the opposite, which is necessary to solve each puzzle.
(Optional) Please credit all assets you've used
Almost all assets have been made by us.
Exceptions:
Font: PixelOperator8
CRT Shader: https://godotshaders.com/shader/realistic-crt-shader/
Tilemap Shader: https://godotshaders.com/shader/repeated-texture-overlay-for-tilemaps/
(Optional) What would you like to be called if GMTK features your game?
Jelmerrr & Tim
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Comments
Difficult, but I had fun and liked the art style. Nice work :D
Difficult, but I had fun and liked the art style. Nice work :D
A very challenging but fun puzzle game! I enjoyed It :)
Really cool idea for a game, I liked the artstyle especially. I think the levels are too hard, like the tutorial, is like the easiest thing, and then lvl 2 is like the final boss already. It doesn't really gradually get harder imo. Also I wish sliding on ice was faster, so I wouldn't have to stare at it for half my playthrough.
Thank you for the feedback, definitely agree the difficulty balance needs more work, we ended up running out of time to test that more. As for the sliding speed it wasn't really something on our radar but looking back there's indeed quite a lot of waiting, certainly something to improve in a post-jam patch.
This is such a creative game that I never would have thought to make, I played it twice!!
My game is a cross between Super Mario Galaxy, and Cuphead, if you have any interest in that!
Thanks for the feedback, happy to hear you enjoyed it. I'll check out your game tomorrow, definitely sounds interesting!
Nice creative variation on sliding puzzles, felt very satisfying to play as well. Well done!
Thank you for the rating.
I liked the exploration of the layout on level 4 a lot, it was creative. Just an FYI, on level 6 I noticed that one of the blocks (in the middle of the screen, towards the bottom) didn’t have collision and I looped endlessly until I reset the level. Thank you for adding the level reset!
Thank you for the feedback, we tried to patch each instance where the player could get stuck in an infinite loop but seems like we missed one, this was indeed also the reason the level reset was implemented just in case ;) .
Great Game! Very cool how you managed to turn looping to the other side of the screen into a puzzle mechanic.
Thanks for the rating, we got inspired by an area from VVVVVV which used screen wrapping as a gimmick for a platformer, it was really fun to try and fit that mechanic and make a puzzle game out of it.
Very cool idea to loop past the edges of the screen in a puzzle. Also enjoyed the art style
Thank you for the rating.