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Eyes Arena's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #7312 | 1.812 | 2.667 |
| Artwork | #7888 | 1.925 | 2.833 |
| Enjoyment | #8350 | 1.698 | 2.500 |
| Narrative | #8581 | 1.359 | 2.000 |
| Creativity | #8646 | 1.812 | 2.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The core theme of my game is based on the concept of a loop. After traveling a certain distance, the bullets you fire return back to you and reduce your health, creating a repeating cycle. Additionally, the wave system is designed to provide a progressively harder experience with each round. I aimed to reflect the loop theme through this gameplay mechanic.
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Comments
I like the aesthetic! i got to wave 7 before they overwhelmed me lolol, one thing tho is that the volume slider didnt change anything
Oh, you're right! I just realized that the volume slider only affects in-game sounds — I forgot to connect it to the main menu sounds. Thanks a lot for your feedback
The Mechanic is very fun but the execution was a bit lacking
Here is some feedback:
-killing the eye should play some effects as a feedback to the player
-it's hard to keep track of number of waves as all waves are the same with more enemies, effects in that aspect would elevate the experience and make clearing waves more rewarding
-an upgrade system every wave or two would make things more interesting
I hope you learnt from this project and had fun making it, good luck with your future games :D
You’re right, there are many aspects that need improvement, but in such a big jam I got a bit excited and moved a little slowly. Thank you very much for your feedback.