Super unique take on the theme I really like the idea of controlling different elements in order to progress. I played the web version which had some issues with cropping but on the levels that weren't effected it was creative. The music was great. Also super impressive how much content you were able to create for this game. great job :)
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The Periodic Loop's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #1205 | 3.944 | 3.944 |
| Enjoyment | #1716 | 3.472 | 3.472 |
| Narrative | #1864 | 2.861 | 2.861 |
| Audio | #3034 | 2.972 | 2.972 |
| Artwork | #3193 | 3.222 | 3.222 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game fits the theme as you are a scientist trapped in an endless loop because of the time machine you created. Each time you reach it, it sends you back in time and slowly alters the lab around it. Will you be able to stop the time loop, or are you cursed to live within these walls forever?
(Optional) Please credit all assets you've used
see description for full credits
(Optional) What would you like to be called if GMTK features your game?
BananaHammer33
Comments
Love me some magnets, and all these nice sound effects! Reminds me of Risk of Rain for some reason, maybe its the super zoomed out camera. Great Job!
Man i love the game. This is the idea that my friend tried to give, iam so happy that someone had the same idea and deliver it very well!!!
Very cool platformer, but unfortunately I got a bug: while a was hanging to a moving platform my player sprite got pushed and rotated so I couldn't jump.
I really liked the use of "periodic table abilities" and the lab that keeps changing. I think this could be a very neat game to build fully, I think you can play a lot with the concept of pulling and pushing from the platforms!
I love the cool applications of the magnets and how you are even able to repel and attract yourself off of walls! It was also neat seeing how each section changed to include the new mechanic - although the circuit-board minigame did feel a bit out of place among all of the platforming!
I really liked all of the different mechanics you worked into the game. Each one was used creatively for unique puzzles. Great job, especially with the variety!
I really like all the mechanics that youve put in! I do think the exit audio got bugged? The first round it was very loud and after that i didnt hear it anymore. I did feel like the game overall was a bit floaty physics wise, I think scaling everything down and just increasing gravity would help a lot for this. Still super impressed that you made so many mechanics/abilities in such a short time.
Nice puzzles, solid concept, and you've set yourself up for being able to expand even further with the whole periodic table ;)
Really interesting puzzle game! I like how each element is used to solve different scenarios. Would love to see even more elements added, and to see more synergy between the elements (maybe there could be iron bits within the copper circuits, for example, but forgive me if you already made a puzzle like that since I didn't complete all the levels). Overall, fun game, well done!
Thank you for playing! I really like your suggestion with the synergies and I feel like it could be a huge part of the game! Technically there aren't direct synergies between the abilities but at certain points you have to use them together/at the same time but I'll definitely think of unique ways to synergize them!
Interesting mechanics and puzzles, enjoyable game. Great job.
In spare time please also rate my game :)
This is amazing! I could not BELIEVE how long it went on. I was so surprised when the second set of levels started and even more surprised when there was a THIRD. This is extremely ambitious for a game jam and was pulled off excellently. My absolute favourite mechanic was the magnets. I cannot remember the last time I have had THAT much fun playing a platformer on this website. Outstanding game!
Very fun idea and and interesting spread of mechanics! I wish the camera had been zoomed in more, and the controls were just a little tighter. I could easily see myself playing this all the way through once I wasn't leaned in to the screen squinting to see the tiny guy and his tiny blocks, haha. It's got a lot of potential, and is super impressive considering how little time you had to make it.
Thanks for playing! I was a bit hesitant on the zoom level and camera perspective but didn't have enough time to decide what would be best! I wanted to capture the whole screen to visualize the looping and the levels getting more complex but also didn't want to make the character feel too sluggish by making the tiles super close together and reducing the speed.
Really cool concept! I love how the magnets and the elements work but I unfortunately also got the curse of the disappearing box! :(
Cool Game! I like how the level evolves as you get more elements :)






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