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A jam submission

Broomcat LoopView game page

Submitted by Cloeny, Klassssss, ZhangZhang1999 — 46 minutes, 24 seconds before the deadline
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Broomcat Loop's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#8734.0344.600
Narrative#17632.8943.300
Audio#33702.8943.300
Creativity#39973.2453.700
Enjoyment#43142.8073.200

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
In my game, the character moves via its looping motion trajectory.

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Comments

Submitted

Really love the visuals in this one, very cute and charming. The collision detection though was confusing to me, there's a witch in the center and another spinning around the other witch(?), this also confused me a bit. Otherwise, a pretty cute little game and enjoyed it a bit.

Submitted

Interesting

Very, very, very cute

It's hard not to like it :D

Submitted (1 edit)

There are some bugs,

And not easy to control. 

However, I believe these will be resolved later.

Developer(+1)

Ye~We don,t have enough time to QA  and test level.

After the jam end and allow us to update, we will fix them!

thanks you!

Can we invite you to test the optimized version again?

Submitted

OK :D

Submitted(+3)

Certainly an interesting game! As others have mentioned (and so shall I), the artwork is really good! The tutorial is clear and understandable because of the pictures, aside from 1, but I'll get to that. The rest of the artwork is also very well done and charming, great stuff! I also liked the little story, fun way of contextualising the spinning! Now, the gameplay. Using items, it's actually pretty alright, but I do feel like it needs more work. In some funny way it kind of reminds me of the levels in Wario Land: Shake It! where you pilot a shuttle to navigate through levels. I think what's mainly missing is level design: the current design definitely would work well for a typical game of this style, but the new mechanic makes it feel a lot less spacious :)

I really do like the idea, it's very interesting, but I felt a bit like when I won, I got lucky - maybe that's just me. 

All in all, despite the gameplay definitely being a bit rough, the art is wonderful and the concept also a really neat idea! (Maybe in a later version there could be some interesting stuff where you need to rotate the other way? might make for some neat interactions!)

Developer(+1)

Thanks for loving it, and for your patience and careful playtesting! It’s true that due to issues with our initial schedule, we submitted it without properly finishing QA and level design. Right now, it only has some basic features implemented—just enough for a bare-bones experience. But the level design and interactive storytelling are really lacking (honestly, they’re pretty much nonexistent).

We’ll polish it up properly once the competition judging is over and we start rolling out open version updates. Would you be up for testing it again then? We’d love to have you!

Submitted

I'd absolutely enjoy to try it out when you have a polished version!4 days definitely isn't much time for a game, and level design kind of ends up being on the backburner when you need to make the game. My game also had that same problem, it's a classic situation in game jams! 

Submitted(+1)

A very cute game ! This is really a good idea to have the character constantly turning, it bring another experience in this kind of games, you have to anticipate more and that's interesting. That's a shame it stops at the fourth level, it makes me want to play another levels

Submitted(+1)

Nice take on this genre. I'm sad that after level 4 the game bugged and I was flying in an endless forest. 

Developer

Ye~It's a bug! We didn't finash it (;へ:)

Submitted(+1)

The art style is very cute

The camera settings are a bit strange, and it looks a bit shaky

The collision setting is a bit strange, it exceeds the finish line but does not touch the judgment and is still flying continuously

(+1)

Amazing artstyle and characters. Really liked the design around the loop mechanic too, but the implementation was a bit difficult to control. it also wasn't immediately clear that the center cursor was not a hitbox and only the looping witch around it could get hurt. Great concept though!!

I also couldn't finish the fourth level it just goes right past the flag

Submitted(+1)

The art for the game is soo cute, other than that the game is pretty simple but fun. The only weird thing that happened to me was like at level 4 or so the caracter didnt stop at the finish pole, but kept on flying haha.

Submitted(+1)

The artwork is adorable!