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A jam submission

Try While You CanView game page

Strategy game where you prepare for a 0-Player Fighter
Submitted by lights+blue — 7 hours, 51 minutes before the deadline
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Try While You Can's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#19233.7423.742
Artwork#26243.3873.387
Audio#28363.0003.000
Narrative#61991.9031.903
Enjoyment#64052.2902.290

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Programming loops (while) and looping back and fighting your previous self.

(Optional) Please credit all assets you've used
see description for full credits

(Optional) What would you like to be called if GMTK features your game?
lights+blue

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Comments

Viewing comments 24 to 21 of 24 · Next page · Last page
Submitted

Very well thought out concept! It feels like a weird autobattler fighting against yourself over and over again and it's fun to watch.

Submitted

This is an exceedingly clever way of making interacting with yourself interesting!  I love having to identify your  own weakness and counter it - but i found it hard to do so because I had trouble picturing the actual loop.  I wonder if it would be possible in future versions to either show animations of each move in sequence so I could picture it, or otherwise let me "act out" what I wanted to occur on the loop from a limited set of button presses so I could feel more empowered during the prep phase.  Regardless, very fun and pretty-looking as well!

I couldn't interact with the game. :( But it looked really fun.

Submitted

This was really fun, until my knack of softlocking myself jumped in. I got to a point when I would always jump on the enemies head and just rode around on them. I would take the jump commend out but you have to use all of them. And putting high jump into other slots ended just as badly. Still, great game. Just needs play-testing.

Viewing comments 24 to 21 of 24 · Next page · Last page