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A jam submission

Gooplicate!View game page

Loop yourself to solve puzzle platforming challenges in this 3D game!
Submitted by Team_LMT, Rhom (@subject8games) — 2 hours, 6 minutes before the deadline
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Gooplicate!'s itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#60052.3783.500
Narrative#66241.8122.667
Artwork#67512.2653.333
Audio#69881.9252.833
Creativity#74942.2653.333

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
In this game, you create loops of your past self to complete platforming puzzles.

(Optional) What would you like to be called if GMTK features your game?
Team LMT (pronounced 'limit')

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Comments

Submitted(+1)

Really cool game! I liked how it was possible to get on top of the doors for some alternative level solutions. Would have liked some way to control the passage of time as I seemed to be waiting on other slimes a lot. I like how the slimes look and overall had a good time!

Developer

Thanks for playing! Totally agree, a "wait" button is on the list for post jam updates

Submitted(+1)

It's a cute game but the maze level turned down my excitement

Submitted

Good idea, it's fun up to the point where it becomes repetitive.

Developer (1 edit)

Thanks for playing and for the feedback! At what level did it get repetitive for you?

Submitted

I think that for better production, you should introduce new mechanics and not rely solely on the switch to make things happen.

Submitted(+1)

Really cozy game! Love the art like papers and juimping hehe

Submitted(+1)

Neat game, seen the idea already in this jam, but work a bit differently in 3D. The arial physics felt quite annoying and unintuitive but it was a neat game. How do the slimes do slime loops tho? I'm curious.

Developer

Thanks for playing! Player has a component which logs their position and rotation every X seconds in an array. When the player ends the loop and makes a clone, they feed that array to the clone. The clone then updates its position and rotation every X seconds to what's in the array. When it gets through the array, we turn  on collision and gravity so it plops to the ground.

Submitted

I meant story-wise, lol. Still very interesting though.

Submitted(+1)

cool game  it is wonderful