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Loop Shadows's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #3606 | 2.983 | 2.983 |
| Creativity | #3962 | 3.250 | 3.250 |
| Narrative | #4514 | 2.207 | 2.207 |
| Audio | #5267 | 2.448 | 2.448 |
| Artwork | #5664 | 2.586 | 2.586 |
Ranked from 116 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game is built entirely around time loop mechanics. You record actions and play alongside your past selves ("loop clones") to solve puzzles. Each loop helps you progress further — timing, syncing, and thinking in loops is key to success.
(Optional) Please credit all assets you've used
See description for full credits.
(Optional) What would you like to be called if GMTK features your game?
Flei123
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Comments
The puzzles are clever and satisfying to solve, and the humor with the jokes on the signs just makes you want to solve them even more! Good job!
Fun to play, with some clever puzzles. Well done!
Damn, the sign warning about level 99 was seriously not lying. Very clever puzzles! Good job.
The concept of the game is well thought out, the difficulty is not too hard, I had a good time
P.S.: If you would like to check out the game I worked on, I would be grateful 🙏 (In your free time of course)🙏
/jam/gmtk-2025/rate/3767244
HAHAHAHA, I really like your mechanism because our games are very similar XD.
I am the 3D version, same replay the player's movement, while you are the 2D version.
Hahaha.
Got stuck at level 2 like many others.... But overall, it’s a solid and enjoyable game! Great job!
I can tell how this game fits the theme so well...to loop yourself. Totally a insane and messy scene when you're in the real game cuz you get to figure out how to stand in the right site and figure out the repetition. A real cool game and 10/10
Thanks for reviewing my game! Your game rocks too!!
Nice game! The loop concept is great and was implemented well.
The second level was pretty confusing tough, it took me quite long to realize you had to go through the wall and making it up there was already very hard compared to the first level.
Very cool! I really liked the gameplay and the idea was awesome! My only complaints were that the movement was kinda janky and that some of the puzzles were way too confusing (the second level in particular). Other than that, a very solid entry. Nice job!
I echo what others have said regarding that first level. That being said I think the concept is a great use of the theme and has potentail to be a great puzzle platfomrer
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A Nice and Creative way to implement the theme LOOP
I Agree
Thanks for playing my game
Great!. A bit too hard, but fun!!
I would love your rating to my game!
Thanks
Sure I will check your game out
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Really Creative Game
Thanks
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Awesome Game dude
Thanks
It was a little too hard imo at the start, i had to look at comments/replies just to see what I was supposed to do. That aside, this was a cool game concept, would love to see this improved
Totally hear you — the difficulty curve definitely kicks in a bit too fast . You're not the only one who got stuck early, and I’m already planning to improve the onboarding and add better visual hints or maybe even a short intro cutscene or tutorial to make things clearer from the start.
But I’m super glad the core loop mechanic still stood out for you! That means a lot
Post-jam I’ll be working on polish, clearer hints, and maybe even optional hints or difficulty options to help players get into the groove faster.
It Definetely needs more work
Thanks again for playing! 😄
— Flei123
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Nice game I love it!
May be add some hints on those levels, I'm pretty bad at puzzle solving ahah
Thanks for playing my game
Yes i will definetely add something in the next update
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Cool Game
Thanks
Congratulations on this good game. The main concept is clever and impressive. It gives you the freedom to explore and play around in each level, which is a feeling I love. The cloning mechanic allows you to pull off a lot of tricky movements and jumps. Shoutout to that. Nice work.
Here are some points I noticed while playing the game:
There’s some game design inconsistency. For example, in the tutorial, you clearly can’t pass through walls, which is a rule you set. This is called a game metaphor. But in the second level, you broke that rule when the only way to finish the level was by going through the walls.
The jittery sprite for both the walls and the player while moving can feel a bit unpleasant.
The music loop might work better if it were a bit longer.
Again, great work. I’d be happy to see more of the game.
Concept & Gameplay
I'm really happy you enjoyed the core idea and the freedom it gives to explore! That feeling of pulling off tricky jumps with your past self was something I really aimed for — super cool to hear that it came through for you.
Design Inconsistency (Walls Issue)
You're absolutely right about the metaphor break. In Level 1 I taught "you can't walk through walls", and then in Level 2... surprise, you have to. That's 100% on me — a post-jam update will definitely address that with better onboarding or visual hints that something is different there.
Visual/Technical Issues
Jittery sprites: Yep, this is something I noticed too during late testing but didn’t have time to fix. I’ll polish the movement + camera smoothing post-jam.
Short music loop: Totally fair — I went with a simple loop due to time, but agree it gets repetitive fast. A longer or layered loop would make a big difference.
Takeaway
Thank you again for playing and writing such a thoughtful comment. I’m planning to expand the game, and feedback like yours is super valuable in making it better. Hope you'll check out future versions too!
— Flei123
I really enjoyed the game, and I'd love to play future versions. Good luck!
I really like that one of the dudes are static and the other one is moving.
Good job! The puzzles were a bit difficult tho :P
Very well done! Cool mechanics and well polished!
Thanks a lot!
Glad you liked the mechanic with the static vs moving clone — it was fun to design around that!
Yeah, some puzzles ended up on the tricky side but happy you stuck through it.
Appreciate the kind words and support! 💙