Play game
Saper's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #5099 | 2.604 | 3.833 |
| Audio | #5898 | 2.265 | 3.333 |
| Artwork | #6002 | 2.491 | 3.667 |
| Narrative | #6015 | 1.925 | 2.833 |
| Creativity | #7866 | 2.151 | 3.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's a rouglike so it loop indefinetly.
(Optional) Please credit all assets you've used
Sounds from: https://pixabay.com/pl/sound-effects/
and:
https://www.youtube.com/watch?v=EWovNB81cyI
Textures from: https://opengameart.org/
Leave a comment
Log in with itch.io to leave a comment.





Comments
I liked the idea of the shop mechanics for Minesweeper.
However, I would like to see a few more options to choose from. Maybe an extra life, a one-time use per level to check if there is a bomb in a given field, or other options that would help deal with 50/50 scenarios. I only bought the map and the radio, so I don't know what other items can be purchased in the game.
The first time I hit a bomb, I jumped because the sound was definitely too loud for me.
It would be nice if the grass in the background was slightly darker than the board so that it would be easy to distinguish the board from the background.
Thanks for the feedback!
Yeah, I wanted to add actually useful items, but I didn’t have time. I actually implemented two that help you in the game yesterday, as I’m still working on the game after the jam :)
When I lost for the first time, the sudden flash and mushroom cloud image made me laugh. I was so sure of my move too that it really surprised me lol. The shop mechanic was a cool idea for minesweeper style gameplay