Pretty neat take on the Loop theme, and I while the visuals were pretty simplistic, I actually thought they had a lot of charm and character. The SFX were a bit loud for my headphones and I didn't see a way to lower the volume. I'm sure I just missed it tho.
All in all, a very solid game jam entry!
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Spooky Loop!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #592 | 3.706 | 3.706 |
| Enjoyment | #912 | 3.750 | 3.750 |
| Narrative | #1452 | 3.044 | 3.044 |
| Artwork | #1495 | 3.765 | 3.765 |
| Creativity | #1531 | 3.853 | 3.853 |
Ranked from 68 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
the game makes an endless loops of ghosts which endlessly loop the players movement
(Optional) Please credit all assets you've used
see description for full credits
Comments
Spooky loop has juice for juice ontop of more juice- it's basically juice soup. this game is so dang satisfying and pretty fun to boot.
I like the idea, it's simple yet effective. The duration of ghost spawning is well balanced, as well as movement and jumping speed, and level sizes and layouts. However high acceleration with non-existent deceleration creates uncontrollable movement for no good reason. I'm usually dedicated enogh to complete any jam game, but this time I couldn't finish 3rd level, and ghosts have nothing to do with it: it's just difficult platforming alone. In a jam game that's supposed to be about loops and ghosts, it distracts from the core idea too much.
At the same time, I find both visuals and sound super good and polished. Starting cutscene with big hand reminded me of World of Goo's absurd style in a good way. Great game, good job!
Loved the concept, simple to understand but worked really well with how your levels were designed. The artwork and sound design is super cute I love it! Only downside in my opinion is that the movement is a little too slippery, making it hard to jump/move exactly where you want which can be a bit annoying. All in all though super great job!
Came here from itteration 101 :) and i was really afraid of myself.
Very cool and straightforward design. I really liked the audio, and the slow finger stretch in the opening cutscene made me laugh out loud.
The presentation gives me real Animal Well vibes, very nice! Very fun and difficult game. Sometimes the controls felt a little bit unresponsive or slippery.
Great concept and the visuals were great. I like the smoothness of the movement, but found it to be too slippery at times, making it difficult to be precise, especially when the number of shadows got higher and I needed to weave between multiple jumps.
That intro sequence had me laughing, absolute peak. Loved the walk cycle too, it gave the character so much charm.
The core idea was really creative and well executed. I did find the movement a bit floaty at times, which made it hard to control in tighter spots, but it didn’t take away too much from the fun.
Really cool concept overall!


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