Play game
Inheritance's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #4672 | 2.174 | 2.364 |
| Artwork | #4922 | 2.760 | 3.000 |
| Audio | #5670 | 2.341 | 2.545 |
| Creativity | #6770 | 2.509 | 2.727 |
| Enjoyment | #7413 | 2.007 | 2.182 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
"In Inheritance, death is not the end — it is the loop that drives evolution. Each time the player falls to the Boss, they awaken again, a little wiser and a little stronger, having absorbed a weaker version of the very skill that defeated them. The Boss fights in a fixed behavior loop, and only through repeated encounters can the player learn, adapt, and ultimately break the cycle. This gameplay loop — of death, inheritance, and rebirth — is the core of both the story and the strategy."
Leave a comment
Log in with itch.io to leave a comment.



Comments
the title screen art and the mouse and main character was awesome, the tile map looks a bit buggy the sprite might not be sliced correctly. But never the less fun game that combines exploring and fighting! Love it
Thanks for playing :)
hehe check your rednote 🌹
Great game man! Loved the title screen art and character concepts, very reminiscent of Hollow Knight (in a great way). The darkness mechanic is a cool twist with the GUI looking great as well. The tile based approach was fun however it left a little more to be wanted since it was kinda just a blank chess board where you find one other piece (the boss). With more time to flesh out the strategy and maybe a little intro to the mechanics for the player, this could be even better. Straight eye candy. :)
Thanks for the helpful feedback!
Nice concept. That said, I think it could've been executed better by maybe letting the player select what upgrades to get and giving the boss more interesting attacks. Also, the UI gets in the way of selecting the special attacks and the audio is a little crunchy
Indeed :)
I like the 3 color aesthetic, it adds a lot of character to your game. Great job!
Thanks for playing!
I really like the characters of your game, idk why it reminds me of Hollow Knight. Good job :)
hah, thank you for playing
I thought i went out of the screen for abit hahaha but realized thats how the map was built. The click based fighting is really fun cause i just need to click away without thinking too much 🤠and very interesting that you get stronger each time you lose and gain new skills
Thank you for playing