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A jam submission

Close The ComputerView game page

It must be closed
Submitted by CookieFilled — 3 hours, 45 minutes before the deadline
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Play game

Close The Computer's itch.io page

Results

CriteriaRankScore*Raw Score
Narrative#82851.4682.000
Creativity#87391.7822.429
Audio#87871.2581.714
Artwork#89851.4682.000
Enjoyment#91131.2581.714

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You are stuck in a continuous loop until you press the close button

(Optional) Please credit all assets you've used
All Credits are in the game file and description :)

(Optional) What would you like to be called if GMTK features your game?
Cookie :)

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Comments

Submitted

Everything is coded well and, as a project made to learn about making games there is nothing wrong with it. However, as a game it is very boring. There seems to be no reason for the wand, im not sure why it wouldn't just be the character shrinking to fit in to the whole, and there is no gameplay change after the first loop. Generally, the game is made well but the concept could be improved in every way.

Submitted

I like it a lot. The concept and the idea are great!  I think maybe you can add something where you have to wand behind and call it again, or stop obstacles with your wand!  Nice! 


It would be nice if you could play and rate mine. Thank you!

Submitted

It had an interesting mechanic with the wand, however the theme felt very loose. Good luck on your next projects!

Submitted

I like the concept. Respawning at the beginning for a loop is fine, I just think it would be nice to have a new little challenge added every time or something to switch it up more than just walking around with a stick.  I was a little confused about what was going on, "Am I a wizard in a cave avoiding crystals to poke a computer's power button?", "Am I a wizard trapped in a computer with crystals that hurt my 'wand'?".  Overall, as a solo dev you pushed out a solid entry!

Submitted

I don't think respawning at the start of the level should be considered a looping system. Dodging the crystals was fun enough though.