I haven't seen this take on the theme yet, so big points on creativity! Would love to see this taken further especially with some more polishing on the movement.
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trickLoop's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #4822 | 3.051 | 3.667 |
| Enjoyment | #6285 | 2.311 | 2.778 |
| Audio | #7224 | 1.849 | 2.222 |
| Artwork | #8607 | 1.664 | 2.000 |
| Narrative | #8735 | 1.294 | 1.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
When I heard the theme “Loops,” my first thought was: loop-de-loops, midair spins, and skateboarding tricks. So I built a mechanic focused on chaining movement. In trickLoop, you can store your tricks, then recall and replay them at will — creating a literal loop of tricks. This lets you link complex combos using just a single button, emphasizing style, creativity, and control. It’s a more kinetic, player-driven take on the theme — turning "Loops" into a core part of how movement and gameplay flow.





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