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No time to say goodbye's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #1666 | 3.812 | 3.812 |
| Narrative | #3721 | 2.375 | 2.375 |
| Artwork | #4458 | 2.875 | 2.875 |
| Audio | #4509 | 2.625 | 2.625 |
| Enjoyment | #5253 | 2.562 | 2.562 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The entire gameplay loop is about cooperating with timeloop versions of yourself
(Optional) Please credit all assets you've used
The music is by Universfield, everything else is original
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Comments
This is a cool idea! The rabbit was a bit slow but there's a lot of potential for cool puzzles!
Cool take on the theme! I’ve seen a lot of games use the ‘shadow clone’ mechanic, but this might be the first I’ve played that does it turn-based instead of time-based, very interesting! As for the speed, I also felt it was a bit slow, though I saw someone mention it felt too fast for them. Maybe adding a sprint option, like holding Shift to speed up the rabbit, could be a good middle ground?
The game idea is good but the character's movement and turning are too slow
The last puzzle is cool, but there's some sort of bug with the orientation of the sprite that makes it challenging to complete. The sprite is a little underdeveloped, and the music is too short and loops very often. Well done!
The last puzzle is really neat. I like how the puzzle goal shifts from something straightforward to something more intuitive.
The rabbit and gate models, and the look really nice, but I think the game would have looked better overall if some of the effort put into them was moved towards the terrain and texturing.
Nice music and stuff, What to do or how to do very unclear. Also rabbit is moving too fast.. ;)