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A jam submission

What Goes Around Comes AroundView game page

In this dystopian world, boomerangs don't loop back. You must use the machinery to forcibly loop this boomerang back.
Submitted by Yeraly Baimagambetov — 1 hour, 15 minutes before the deadline
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What Goes Around Comes Around's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#5083.9293.929
Creativity#7964.0714.071
Artwork#16283.7143.714
Narrative#20802.7862.786
Audio#32402.9292.929

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You throw the boomerang and have to make it Loop back to you

(Optional) Please credit all assets you've used
see description for full credits

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Comments

Submitted

Everything is great except for the lack of music

Submitted

Fun little game! There were some parts where I'm fairly certain the magnet chesse'd the level for me but other than that and some minor bugs it was really enjoyable! Reminds me of those old flash games you'd play back on Newgrounds

Submitted

the art and gameplay. oh man. I love it. its perfect. nice job. I want to see it in steam

(1 edit)

This game was actually really fun, and the art is pretty fantastic, reminded me of portal a bit how you gotta 'think with portals' for a bit and the last 3 levels especially the last one was pretty challenging, a really fun short puzzle game with good pixel art and a fun and an intresting puzzle mechanic using boomerangs! 

Plus loved the physics element of the air interacting with the boomerangs!

Submitted

Wow, solid work! You really managed to get an impressive amount of mechanics working in a pretty short amount of time! Very polished, too.

Submitted (1 edit)

I fully completed the game! It was pretty fun, I had to really think so good design! The Idea is pretty good too, good interpretation of the theme!

Submitted (1 edit)

I love all the different mechanics! The game was constantly introducing new things, and combining them with previous mechanics in interesting ways. I do somewhat agree with the other comment about the puzzles, though - sometimes the solution that ended up working for me didn’t feel all too “intended” or “correct”. The magnet I mostly just used in a straight path to effectively freeze a boomerang in place, as the curving behavior was too flexible to be able to satisfyingly plan a solution around. I’m not sure if that was the intended way to use the magnet, but it made the last few levels a lot easier.

I might also like to see more sound effects; a lot of the game felt a bit awkwardly silent. One for when boomerangs bounce would be a good start, I think.

Submitted

Love the tagline implying a world where the boomerang doesn't come back on it's own, very silly. I enjoyed the knick knacks used in the puzzles, but some puzzles felt a bit unrefined and I was left questioning whether it was the intended solution or I just found an unintended solution, happened a lot with the magnets as fun as it was to use. Fun time!

Very fun game! Those last sets of puzzles were challenging and fun to solve

Submitted

that was goood