Really cool game! The idea and presentation are solid, and the theme is very well represented here, great job. This should have a lot more ratings!
The map is very large, which helps giving a sense of desolation and dread. I did run out of energy every time though, feels like the limit is a tad low. Either that or making loops is harder than it looks. I also ran into a bug once where it tried to place a tile on top of the last placed tile, and it wouldn't let me place any tiles after that,
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Uchūro's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #1974 | 2.830 | 3.857 |
| Creativity | #3560 | 3.355 | 4.571 |
| Audio | #4529 | 2.621 | 3.571 |
| Artwork | #4665 | 2.830 | 3.857 |
| Enjoyment | #5018 | 2.621 | 3.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game was inspired by the board game Tsuro, where the objective is to follow paths. Uchuro uses similar tiles but lets you rotate and move around to create looping paths. In the game the primary mechanic is not running out of energy. Energy is depleted when placing tiles, the only way to get more energy is by creating loops. The total number of loops and longest loop are also recorded (goals for the most loops or the longest loop).
(Optional) Please credit all assets you've used
2D Art Assets: C4N4
VHS and CRT Shader : pend00, godotshaders.com
Music: Ineedmusic.co
Sound effects: pixabay.com






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