A cool twist on tower defence and a good use of the theme.
Having a clear strategy was a bit tricky with no clue where the enemies would come from but I imagine if you telegraphed too much it might be too easy!
| Criteria | Rank | Score* | Raw Score |
| Creativity | #3007 | 3.481 | 3.481 |
| Enjoyment | #3202 | 3.074 | 3.074 |
| Audio | #4932 | 2.519 | 2.519 |
| Narrative | #5801 | 1.963 | 1.963 |
| Artwork | #8014 | 1.889 | 1.889 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player has to program loops into their turrets to decide how they will shoot
(Optional) Please credit all assets you've used
See credits in game.
A cool twist on tower defence and a good use of the theme.
Having a clear strategy was a bit tricky with no clue where the enemies would come from but I imagine if you telegraphed too much it might be too easy!
I did actually want to show where zombie are coming from on wave 1 and 2 but I opted out because they come from everywhere on wave 3+.
I think I had a vision of the player restarting the wave and trying again but I think too many people have been put off by the difficulty. So it's something to think about for future games.
Great puzzle game! I was really trying to focus on which spots I should and shouldn't take, especially in the early game! The end was pretty fun has I got to see all the dots disintegrate as soon they got onto the screen- Good job!
This was so enjoyable, It was hard to prepare at first, but when I realized we could stop and start the round over again it became really fun to prepare and think through a solution. and the difficulty curve was really well handled.
Cool concept, but for me its really weird to prepare when we don't know when the balls are coming from
Very cool concept, of "programming" the towers. It's quite tricky to complete the waves, so far i've only gotten through half of it.
nice variant for a TD game, tho i still prefer to autoshoot variant
Nice work, cool idea for a TD game, i like the interpretation of the theme :D
I also made a TD an d used godot :^)
I got to wave 8, its pretty hard without alot of practice, but so far its the game I have enjoyed the most, was trying to figure out a meta, with different set ups, but im too dumb RIP
This was a neat tower defense game. It was interesting not just handling placement, but also setting multiple aiming points. I only managed to get the boss down to half health. With a bit more time I'm sure I could figure out a better combo.
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