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Scrap's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #550 | 3.909 | 3.909 |
| Audio | #1793 | 3.273 | 3.273 |
| Creativity | #1975 | 3.727 | 3.727 |
| Artwork | #2135 | 3.545 | 3.545 |
| Narrative | #2606 | 2.636 | 2.636 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You program a gun using blocks that you can loop
(Optional) What would you like to be called if GMTK features your game?
angtaming & void27
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Comments
One of the best games I've played in this jam. I love how much customization and strategy this allows for, definitely has a lot of replay value. Also the story is relly funny
Nice work! It was fun and the visuals were charming. Iโve never used Scratch before, but creating a gun was definitely easy to understand. I just kind of put everything into one nested loop though ๐
Only issue I seemed to have was that my gun stopped working after I tried tinkering with some upgrades later in the game causing me to be unable to finish
Overall, a very nice jam entry!
EDIT: Gave it another try and completed it ๐
Thanks for giving it another try, that's a known bug because we were VERY short for time :(
I was disappointed when it ended BECAUSE it ended, which is a good sign! I wish I could have continued to make my over-powered gun even stronger!
At some point I became simply unstoppable shooting in every possible direction at the same time ๐๐๐
Thanks for streaming my game. I tried to play yours but my humble laptop CANNOT run it, I'm so sorry.
Cool and unique twist :)
This is such an impressive game! I love the building of the gun, getting more overpowerd (the melee attack is really too strong), but it doesn't matter because you keep playing to find out what the next OP fun upgrade is. But what makes this game great is the amount of polish that it has. It's not perfect, but for a gamejam game this is way too good wow!
Very cool game! I like the idea of a programmable gun, and the controls were smooth and responsive, along with the art being great and the audio was exquisite! However, there was one problem: The game got quite easy when I got the repeat blocks. I just clicked shoot and dodged and it cleared out the enemies very quickly.
Still, awesome little rougelike!
i love the scratch vibes and the pixel art!
I really enjoyed your game. At first I thought the optimal strategy would be super simple, just spam loops and shoots. I was pleasantly surprised when I realized that this strategy leads to low accuracy, and that actions take time so there is a cap on how fast instructions can be executed. From this point I really enjoyed exploring all I could do with the different tools given . At least from my time playing it appeared that it was very balanced, and that no one action was simply the best one. Also enjoyed the lack of gameplay glitches. the different zones are also a nice touch . The enemies were very creative as well. the sever getting requests from everywhere. was really clever. Main complaint would be that coming from scratch the "scrap" interface for locking blocks together felt a bit janky at times. Second gripe was that the game ended. I just was really enjoying it. Great job!
Thanks, I'm glad that you picked that up, since I really tried to make sure that the strategy wasn't just stacking loops. Would have loved to add more content, and fix the interface, but I ran out of time...